Guitar Hero: Metallica: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
(Standardized)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:GHMetallica.jpg|300px]]
|image    = [[File:GHMetallica.jpg|300px]]
|developer = Neversoft, Budcat Creations
|developer = Neversoft<br />Budcat Creations
|publisher = Activision
|publisher = Activision
|series    = ''Guitar Hero'' (expansions)
|series    = ''Guitar Hero''
|released  = {{vgrelease|NA=March 29, 2009|AUS=May 27, 2009|PAL=May 29, 2009}}
|released  = {{vgrelease|NA=March 29, 2009|AUS=May 27, 2009|PAL=May 29, 2009}}
|genre    = Rhythm
|genre    = Rhythm
|modes    = Single-player, multiplayer
|modes    = Single-player, Multiplayer
|input    = Guitar controller, Drum controller, Microphone
|input    = Guitar controller, Drum controller, Microphone
|forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-metallica--26885
|forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-metallica--26885
Line 14: Line 14:


== Problems ==
== Problems ==
=== Music Cracks/Desyncs ===
Music may crackle, or worse, desync with the game when using DSP HLE. Use [[DSP LLE]] to avoid this.
=== Invisible Band Logos ===
Band Logos may not appear properly. This only occurs with EFB to Texture, but turning on EFB to Ram causes videos to be distorted. There is no proper solution, so pick your poison.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend = Direct3D9
|dspengine = LLE
|gfxbackendnotes = Use this backend for better speeds.
|dspenginenotes = Fixes audio problems
|efbcopy = EFB Copy to Texture
|efbcopynotes = For less graphical issues use EFB Copy to Texture instead of RAM. If you use RAM the videos will look awful and kinda garbled. Texture doesn't suffer from any major issues other then you can't see which band logo you have chosen.
|dspengine = HLE
|dspenginenotes = DSP LLE should be used for musical games like this were sound and music is important but it lags quite a lot even on high-end PCs, mostly on stages where there is huge crowds and a lot of things going on. Even though the sound crackles and things get out of sync for just a little bit, HLE is still recommended for this game.
However there might be a way to play it smoothly with DSP LLE and that is if all songs are completed and all stages unlocked. Then you might be able to chose a certain studio room with no crowd and nice effects to bog things down. I tried this on quickplay and got lucky to end up just in that special studio room and things went smooth.
}}
}}


Line 45: Line 46:


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Multiplayer games]]
[[Category:Rhythm games]]
[[Category:Rhythm games]]
[[Category:Multiplayer games]]

Revision as of 13:32, 19 November 2012

Guitar Hero: Metallica
GHMetallica.jpg
Developer(s)
Publisher(s) Activision
Series Guitar Hero
Platform(s) Wii
Release date(s) NA March 29, 2009
AUS May 27, 2009
Genre(s) Rhythm
Mode(s) Single-player, Multiplayer
Input methods Guitar controller, Drum controller, Microphone
Compatibility 4Stars4.pngEdit rating: Guitar Hero: Metallica
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Guitar Hero: Metallica is a music video game developed by Neversoft and distributed by Activision. The game was released in North America on the PlayStation 3, Wii, and Xbox 360 on March 29, 2009 and on PlayStation 2 on April 14, 2009, with a European release in May 2009. Guitar Hero: Metallica is the second game of the Guitar Hero series to focus on the career and songs of one band following Guitar Hero: Aerosmith.

Problems

Music Cracks/Desyncs

Music may crackle, or worse, desync with the game when using DSP HLE. Use DSP LLE to avoid this.

Invisible Band Logos

Band Logos may not appear properly. This only occurs with EFB to Texture, but turning on EFB to Ram causes videos to be distorted. There is no proper solution, so pick your poison.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Fixes audio problems

Version Compatibility

The graph below charts the compatibility with Guitar Hero: Metallica since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7689 Windows 7 x64 Intel i3-2100 Sandy Bridge @ 3.1GHz nVidia GeForce 9800 GTX+ distorted sound + lag djlastnight
3.0-830 x64 Windows 7 Ultimate SP1 x64 Intel Core i7-3770K Ivy Bridge @ 3.5GHz (3.9GHz Turbo Boost) ATi Radeon HD 6950 2GB Actually plays pretty good now days, this is a game I think would work greatly with the upcoming AX HLE implementation Duke Nukem

Gameplay Videos

Template:Navigation Guitar Hero