Gunblade NY & LA Machineguns: Arcade Hits Pack: Difference between revisions

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Revision as of 06:23, 11 January 2016

Gunblade NY & LA Machineguns: Arcade Hits Pack
Gunblade NY LA Machineguns Arcade Hits Pack.jpg
Developer(s) Sega
Publisher(s) Sega
Platform(s) Wii
Release date(s) NA August 26, 2010
EU August 27, 2010
Genre(s) Shoot 'em up, Arcade
Mode(s) Single-player, Multiplayer (2), Online (2)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Gunblade NY & LA Machineguns: Arcade Hits Pack
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

In Gunblade NY & LA Machineguns: Arcade Hits Pack two fast-paced and beloved arcade shooter games take you to the skies above some of America’s most well-known locales. Up to two players control machineguns on two flying battle vehicles to destroy an android terrorist invasion. First, combat android invaders in New York City with your Gunblade helicopter gunship. Then, climb aboard a futuristic hovering gunship to battle a new force of android enemies in Los Angeles and West Coast locales such as Alcatraz, Yosemite and Las Vegas.

Problems

Configuration

This title does not need non-default settings to run properly. Most features of the HUD and other 2D graphics will be missing unless Texture Cache is set to the "safe" setting. Edit the game ini as so, without the line space:

[Video_Settings]

SafeTextureCacheColorSamples = 0

Version Compatibility

The graph below charts the compatibility with Gunblade NY & LA Machineguns: Arcade Hits Pack since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8627 Windows 10 64-bit Intel Core i5-6600K @ 4.4GHz NVIDIA GeForce GTX 570 Runs fullspeed, rock solid framerate. Used DirectX backend. Texture Cache needs to be at safe setting in order for the game to display all of the 2D HUD graphics. I didn't notice any graphical errors. Megapsychotron

Gameplay Screenshots

Gameplay Videos