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|Developer(s)||High Voltage Software|
|Publisher(s)||High Voltage Software|
|Release date(s)||NA June 23, 2008|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote, Wii Remote + Nunchuk, Classic Controller|
Dolphin Forum thread
Gyrostarr challenges you and up to three additional players to pilot your ships through a series of twisting, turning technoplasma tracks while battling a variety of deadly alien foes at ever-increasing speeds. While fighting and maneuvering, you must collect enough energy to activate the ancient warpgate at the end of each track. Succeed, and you can journey to the next, even deadlier track. Fail, and the gate will slam shut, destroying your ship. Enhance your ship with weapon pickups, coordinate attacks with your friends to fire powerful combined blasts and use your grapple to snag energy and pickups in the midst of combat. Control your ship with the Wii Remote controller, Nunchuk controller or Classic Controller, or use the "paired" control system that allows two players to use a connected Wii Remote and Nunchuk or Classic Controller at the same time. Offering 50 levels of intense action, powerful pickups, high-speed bonus levels and mayhem for up to four players, Gyrostarr is a killer arcade challenge.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Gyrostarr since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
- High Voltage Software (Developer)
- High Voltage Software (Publisher)
- North America (Release region)
- 2008 (Initial release year)
- Arcade (Genre)
- Shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- WiiWare games