Harry Potter and the Sorcerer's Stone: Difference between revisions

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(I hate working with these spartan little tidbits of information. Couldn't find anything on the forum, and the testing entry has some issues as well. Just going with it. Some minor changes.)
m (→‎top: General maintenance with AutoWikiBrowser in Bot mode)
 
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|developer = Warthog
|developer = Warthog
|publisher = Electronic Arts
|publisher = Electronic Arts
|released  = {{vgrelease|NA=9 December 2003}}{{vgrelease|JP=11 December 2003|EU=12 December 2003}}
|series    = Harry Potter
|series    = ''Harry Potter''
|released  = {{vgrelease|NA=December 9, 2003}}{{vgrelease|JP=December 11, 2003|EU=December 12, 2003}}
|genre    = Action-adventure
|genre    = Action-adventure
|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-harry-potter-and-the-sorcerer-s-stone
|forumlink = https://forums.dolphin-emu.org/Thread-gc-harry-potter-and-the-sorcerer-s-stone
|wikipedia = Harry Potter and the Philosopher's Stone (video game)
|wikipedia = Harry_Potter_and_the_Philosopher's_Stone_(video_game)
}}
}}


'''''Harry Potter and the Sorcerer's Stone''''' (known as Harry Potter and the Philosopher's Stone Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.
In '''''Harry Potter and the Sorcerer's Stone''''' (known as '''''Harry Potter and the Philosopher's Stone''''' in Europe) it's Harry's first year at Hogwarts and he's still trying to take it all in, to get fully situated, when he and best friends Ron and Hermione stumble through a doorway and into a room guarded by a humungous, three-headed dog. Only after they successfully escape the beast's huge jaws do they all simultaneously wonder why it's hidden within the confines of the wizardry school and perhaps more intriguing still, what it could be guarding. So begins the tale of the Sorcerer's Stone, the first of author J.K. Rowling's incalculably popular books about "The Boy Who Lived."


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Random Sounds</s> ===
As of {{revision|4.0-4478}} sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See {{issue|8096}}.


=== Menus ===
{{YouTube|Th8DY320MS0|Harry Potter and the Sorcerer's Stone (GC) 1080p - Audio Anomalies in Dolphin|br}}
Most menus and objectives are blank as of 3.5-1344. Additional testing is needed.
 
Fixed by {{revision|5.0-5578}}.
}}}}
 
== Enhancements ==
=== NTSC-U 16:9 ===
<pre>
04209020 40AAAAAB
0422D618 40AAAAAB
0422D630 40AAAAAB
0420BE0C 40883127
04209454 40883127
0421E3AC 40AAAAAB
04209010 3F5DA000
</pre>


== Configuration ==
== Configuration ==
Line 26: Line 43:
== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5-1270|****}}
{{VersionCompatibilityVersion|3.5-1270|****|}}
{{VersionCompatibilityVersion|4.0-4478|***|Sound almost completely broken in-game}}
{{VersionCompatibilityVersion|5.0-5578|*****|DSP accelerator fixed - all known sound issues resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5-1270|OS=Windows 7 X64|CPU=Intel Core 2 Duo CPU E7500 @ 3.6GHz|GPU=ATI Radeon HD 7770|result=Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.|tester=Cammelspit}}
{{testing/entry|revision=3.5-1270|OS=Windows 7|CPU=Intel Core 2 Duo CPU E7500 @ 3.6 GHz|GPU=ATI Radeon HD 7770|result=Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.|tester=Cammelspit}}
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4 GHz|GPU=NVIDIA GeForce 8600 GT|result=Playable with minor lag during a few cutscenes. Can play to end of game.|tester=Tsarchasm}}
{{testing/entry|revision=4.0-271|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 660|result=FPS ~ 55(US). Some minor bugs. Playable to the end.|tester=Moneyvova}}
{{testing/entry|revision=4.0-1340|OS=Windows 7|CPU=Intel Core i5-4570 @ 3.6 GHz|GPU=AMD Radeon HD 4870|result=FPS ~ 55(US). Perfectly playable.|tester=Unruval}}
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.|tester=Xerxes}}
{{testing/entry|revision=4.0-8860|OS=Windows 8.1|CPU=Intel Core i5-6600K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.|tester=Majki}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 2.66 GHz|GPU=AMD Radeon HD 7800 Series|result=FPS are stable, but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop.|tester=KolganJunior}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable, but the game has too many audio glitches.|tester=SuperSonic}}
{{testing/entry|revision=5.0-5578|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. No random sounds occurring after the last update.|tester=SuperSonic}}
{{testing/entry|revision=5.0-16101|OS=Windows 10|CPU=Intel Core i7-4910MQ @ 2.9 GHz|GPU=AMD Radeon PRO WX 4150|result=PAL version tested with 3x native internal resolution. Perfect 50 FPS and no audio glitches.|tester=Someone7272}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=Rhs0sbQBkzM|cap1=Dolphin Emulator 4.0-2745 - Harry Potter and the Sorcerer's Stone (1080p HD) - Nintendo GameCube
|vid2=8LxNNqusddg|cap2=Dolphin Emulator 4.0-8860 - Harry Potter and the Sorcerer's Stone - Nintendo GameCube
|vid3=ipgiAPqX3CM|cap3=Harry Potter and the Philosopher's Stone [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
{{Navigation/Harry Potter}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Latest revision as of 22:26, 18 March 2024

Harry Potter and the Sorcerer's Stone
Harry Potter and the Philosopher's Stone.jpg
Developer(s) Warthog
Publisher(s) Electronic Arts
Series Harry Potter
Platform(s) GameCube
Release date(s) NA December 9, 2003
JP December 11, 2003
EU December 12, 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Harry Potter and the Sorcerer's Stone
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Wikipedia page

In Harry Potter and the Sorcerer's Stone (known as Harry Potter and the Philosopher's Stone in Europe) it's Harry's first year at Hogwarts and he's still trying to take it all in, to get fully situated, when he and best friends Ron and Hermione stumble through a doorway and into a room guarded by a humungous, three-headed dog. Only after they successfully escape the beast's huge jaws do they all simultaneously wonder why it's hidden within the confines of the wizardry school and perhaps more intriguing still, what it could be guarding. So begins the tale of the Sorcerer's Stone, the first of author J.K. Rowling's incalculably popular books about "The Boy Who Lived."

Problems

Random Sounds

As of 4.0-4478 sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See issue 8096.

Fixed by 5.0-5578.

Enhancements

NTSC-U 16:9

04209020 40AAAAAB
0422D618 40AAAAAB
0422D630 40AAAAAB
0420BE0C 40883127
04209454 40883127
0421E3AC 40AAAAAB
04209010 3F5DA000

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Harry Potter and the Sorcerer's Stone since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.5-1270 Windows 7 Intel Core 2 Duo CPU E7500 @ 3.6 GHz ATI Radeon HD 7770 Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes. Cammelspit
3.5-1389 Windows 7 AMD Athlon II X2 270 @ 3.4 GHz NVIDIA GeForce 8600 GT Playable with minor lag during a few cutscenes. Can play to end of game. Tsarchasm
4.0-271 Windows 7 Intel Core i5-3470 @ 3.2 GHz NVIDIA GeForce GTX 660 FPS ~ 55(US). Some minor bugs. Playable to the end. Moneyvova
4.0-1340 Windows 7 Intel Core i5-4570 @ 3.6 GHz AMD Radeon HD 4870 FPS ~ 55(US). Perfectly playable. Unruval
4.0-4478 Ubuntu 14.04 Intel Core i3-3220 @ 3.3 GHz NVIDIA GeForce GTX 650 EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start. Xerxes
4.0-8860 Windows 8.1 Intel Core i5-6600K @ 4.5 GHz NVIDIA GeForce GTX 980 Ti FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D. Majki
5.0 Windows 10 Intel Core 2 Quad Q9400 @ 2.66 GHz AMD Radeon HD 7800 Series FPS are stable, but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop. KolganJunior
5.0-4607 Windows 10 Intel Core i7-6700K @ 4 GHz NVIDIA GeForce GTX 1080 Playable, but the game has too many audio glitches. SuperSonic
5.0-5578 Windows 10 Intel Core i7-6700K @ 4 GHz NVIDIA GeForce GTX 1080 Perfect. No random sounds occurring after the last update. SuperSonic
5.0-16101 Windows 10 Intel Core i7-4910MQ @ 2.9 GHz AMD Radeon PRO WX 4150 PAL version tested with 3x native internal resolution. Perfect 50 FPS and no audio glitches. Someone7272

Gameplay Videos