Harry Potter and the Sorcerer's Stone

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Harry Potter and the Sorcerer's Stone
Harry Potter and the Philosopher's Stone.jpg
Developer(s) Warthog
Publisher(s) Electronic Arts
Series Harry Potter
Platform(s) GameCube
Release date(s) NA December 9, 2003
JP December 11, 2003
EU December 12, 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Harry Potter and the Sorcerer's Stone
Perfect
GameIDs GHLP69, GHLE69, GHLJ13, GHLY69, GHLX69, GHLZ69
See also...

Dolphin Forum thread
Open Issues
Search Google
Wikipedia page

Harry Potter and the Sorcerer's Stone (known as Harry Potter and the Philosopher's Stone in Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.

Problems

Random Sounds

As of 4.0-4478 sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See issue 8096.

Fixed by 5.0-5578.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Harry Potter and the Sorcerer's Stone since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-8752 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5-1270 Windows 7 Intel Core 2 Duo CPU E7500 @ 3.6GHz ATI Radeon HD 7770 Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes. Cammelspit
3.5-1389 Windows 7 AMD Athlon II X2 270 @ 3.4GHz NVIDIA GeForce 8600 GT Playable with minor lag during a few cutscenes. Can play to end of game. Tsarchasm
4.0-271 Windows 7 Intel Core i5-3470 @ 3.2GHz NVIDIA GeForce GTX 660 FPS ~ 55(US). Some minor bugs. Playable to the end. Moneyvova
4.0-1340 Windows 7 Intel Core i5-4570 @ 3.6GHz AMD Radeon HD 4870 FPS ~ 55(US). Perfectly playable. Unruval
4.0-4478 Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start. Xerxes
4.0-8860 Windows 8.1 Intel Core i5-6600k @ 4.5GHz NVIDIA GeForce GTX 980 Ti FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D. Majki
5.0 Windows 10 Intel Core 2 Quad Q9400 @ 2.66GHz AMD Radeon HD 7800 Series FPS are stable , but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop. KolganJunior
5.0-4607 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable, but the game has too many audio glitches. SuperSonic
5.0-5578 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Perfect. No random sounds occurring after the last update. SuperSonic

Gameplay Videos