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Harry Potter and the Sorcerer's Stone
|Harry Potter and the Sorcerer's Stone|
|Release date(s)||NA December 9, 2003|
JP December 11, 2003
EU December 12, 2003
|Input methods||GameCube Controller|
In Harry Potter and the Sorcerer's Stone (known as Harry Potter and the Philosopher's Stone in Europe) it's Harry's first year at Hogwarts and he's still trying to take it all in, to get fully situated, when he and best friends Ron and Hermione stumble through a doorway and into a room guarded by a humungous, three-headed dog. Only after they successfully escape the beast's huge jaws do they all simultaneously wonder why it's hidden within the confines of the wizardry school and perhaps more intriguing still, what it could be guarding. So begins the tale of the Sorcerer's Stone, the first of author J.K. Rowling's incalculably popular books about "The Boy Who Lived."
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Harry Potter and the Sorcerer's Stone since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Duo CPU E7500 @ 3.6 GHz||ATI Radeon HD 7770||Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.||Cammelspit|
|Windows 7||AMD Athlon II X2 270 @ 3.4 GHz||NVIDIA GeForce 8600 GT||Playable with minor lag during a few cutscenes. Can play to end of game.||Tsarchasm|
|Windows 7||Intel Core i5-3470 @ 3.2 GHz||NVIDIA GeForce GTX 660||FPS ~ 55(US). Some minor bugs. Playable to the end.||Moneyvova|
|Windows 7||Intel Core i5-4570 @ 3.6 GHz||AMD Radeon HD 4870||FPS ~ 55(US). Perfectly playable.||Unruval|
|Ubuntu 14.04||Intel Core i3-3220 @ 3.3 GHz||NVIDIA GeForce GTX 650||EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.||Xerxes|
|Windows 8.1||Intel Core i5-6600k @ 4.5 GHz||NVIDIA GeForce GTX 980 Ti||FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.||Majki|
|Windows 10||Intel Core 2 Quad Q9400 @ 2.66 GHz||AMD Radeon HD 7800 Series||FPS are stable , but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop.||KolganJunior|
|Windows 10||Intel Core i7-6700K @ 4 GHz||NVIDIA GeForce GTX 1080||Playable, but the game has too many audio glitches.||SuperSonic|
|Windows 10||Intel Core i7-6700K @ 4 GHz||NVIDIA GeForce GTX 1080||Perfect. No random sounds occurring after the last update.||SuperSonic|
|Windows 10||Intel Core i7-4910MQ @ 2.9 GHz||AMD Radeon PRO WX 4150||PAL version tested with 3x native internal resolution. Perfect 50 FPS and no audio glitches.||Someone7272|