Harry Potter and the Sorcerer's Stone

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Harry Potter and the Sorcerer's Stone
Harry Potter and the Philosopher's Stone.jpg
Developer(s) Warthog
Publisher(s) Electronic Arts
Series Harry Potter
Platform(s) GameCube
Release date(s) NA 9 December 2003
JP 11 December 2003
EU 12 December 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Harry Potter and the Sorcerer's Stone
Perfect
GameIDs GHLP69, GHLE69, GHLJ13, GHLY69, GHLX69, GHLZ69
See also...

Dolphin Forum thread
Open Issues

Search Google
Wikipedia page

Harry Potter and the Sorcerer's Stone (known as Harry Potter and the Philosopher's Stone in Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.

Problems

Random Sounds

As of 4.0-4478 sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See issue 8096.

Template:STexturing IssuesTemplate:/s

As of 4.0-6554 in certain areas, most notably the castle grounds, textures from the last room visited can replace random textures in the next room. This can be resolved by unchecking "Store EFB Copies to Texture Only" in Dolphin's graphics configuration. See issue 8299. Fixed in 4.0-7630.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Harry Potter and the Sorcerer's Stone since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-11369 (current)
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Δ
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5-1270 Windows 7 Intel Core 2 Duo CPU E7500 @ 3.6GHz ATI Radeon HD 7770 Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes. Cammelspit
3.5-1389 Windows 7 AMD Athlon II X2 270 @ 3.4GHz NVIDIA GeForce 8600 GT Playable with minor lag during a few cutscenes. Can play to end of game. Tsarchasm
4.0-271 Windows 7 Intel Core i5-3470 @ 3.2GHz NVIDIA GeForce GTX 660 FPS ~ 55(US). Some minor bugs. Playable to the end. Moneyvova
4.0-1340 Windows 7 Intel Core i5-4570 @ 3.6GHz AMD Radeon HD 4870 FPS ~ 55(US). Perfectly playable. Unruval
4.0-4478 Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start. Xerxes
4.0-8860 Windows 8.1 Intel Core i5-6600k @ 4.5GHz NVIDIA GeForce GTX 980 Ti FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D. Majki

Gameplay Videos