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Harry Potter and the Sorcerer's Stone
|Harry Potter and the Sorcerer's Stone|
|Release date(s)|| NA 9 December 2003|
JP 11 December 2003
EU 12 December 2003
|Input methods||GameCube Controller|
|GameIDs||GHLP69, GHLE69, GHLJ13, GHLY69, GHLX69, GHLZ69|
Harry Potter and the Sorcerer's Stone (known as Harry Potter and the Philosopher's Stone in Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Harry Potter and the Sorcerer's Stone since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Duo CPU E7500 @ 3.6GHz||ATI Radeon HD 7770||Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.||Cammelspit|
|Windows 7||AMD Athlon II X2 270 @ 3.4GHz||NVIDIA GeForce 8600 GT||Playable with minor lag during a few cutscenes. Can play to end of game.||Tsarchasm|
|Windows 7||Intel Core i5-3470 @ 3.2GHz||NVIDIA GeForce GTX 660||FPS ~ 55(US). Some minor bugs. Playable to the end.||Moneyvova|
|Windows 7||Intel Core i5-4570 @ 3.6GHz||AMD Radeon HD 4870||FPS ~ 55(US). Perfectly playable.||Unruval|
|Ubuntu 14.04||Intel Core i3-3220 @ 3.3GHz||NVIDIA GeForce GTX 650||EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.||Xerxes|
|Windows 8.1||Intel Core i5-6600k @ 4.5GHz||NVIDIA GeForce GTX 980 Ti||FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.||Majki|