| Progress Continues
We've already had 5913 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog. This month we cover Dolphin's new Ubershaders.
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Harvest Moon: Magical Melody (GC)
|Harvest Moon: Magical Melody|
|Publisher(s)||JP Marvelous Entertainment|
|Release date(s)|| JP November 10, 2005|
NA March 28, 2006
|Genre(s)||Role-playing, Life simulation|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
Harvest Moon: Magical Melody is a social simulation video game for the Nintendo GameCube developed by Marvelous Interactive. It is an updated version of Bokujō Monogatari: Shiawase no Uta, which was only released in Japan. The updated GameCube version was released in the United States by Natsume on March 28, 2006, and by by Rising Star Games for its European release.
A black screen will occur if EFB copies are disabled.
Crashes occasionally (many during cutscenes).
Certain textures, such as the texture for the town map in the start menu, do not display correctly.
16:9 Aspect Ratio Fix
The Widescreen hack has shadow issues that can be fixed with an AR Code. Disable the Widescreen Hack before using.
048E7B48 3FE38E39 048E9048 3FE38E39 048E8448 3FE38E39
Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.
|Direct3D 11||Prevent black screen problem seen with OpenGL|
|None||Can prevent black screen problem seen with Direct3D 11|
|Off||Prevent black screen problem seen with OpenGL|
The graph below charts the compatibility with Harvest Moon: Magical Melody since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD Athlon 64 X2 4400+||NVIDIA GeForce 8500 GT||Playable|
|Windows 7||AMD Phenom II X4 945||AMD Radeon 6970||Black Screen|
|Windows 7||Intel Core 2 Quad Q9650||ATI Radeon HD 5770||Perfectly Playable, just a 1 crash in awhile|
|Windows 7||AMD Phenom X3 8450e||NVIDIA GeForce GTX 550 Ti||Works with occasional crashes with "Format Changes" off|
|Ubuntu 10.04.2||AMD Phenom X3 8450e||NVIDIA GeForce GTX 550 Ti||Title, but no background, and then black screen with sound, takes input|
|Windows 7||Intel Core i5-2500K||NVIDIA GeForce GTX 560 Ti||Black screen|
|Windows XP||Intel Pentium E5200||NVIDIA GeForce 9400 GT||Fully playable but the map doesn't show up||the metal|
|Windows 7||Intel Core i5-2500K||NVIDIA GeForce GTX 560 Ti||Perfectly Playable|
|Windows 7||Intel Core i3-370M @ 2.4GHz||AMD Radeon HD 6370M||Fully playable: No slowdowns, no known glitches.|
|Windows 7||Intel Core 2 Quad Q9550 @ 3.45GHz||NVIDIA GeForce GTX 560 Ti||Playable: some crashes at cutscenes, save states sometimes crash||xXDarkXx|
|Windows 7||Intel Core 2 Quad Q9550 @ 3.45GHz||NVIDIA GeForce GTX 560 Ti||Blackscreen (only text and box is shown)||xXDarkXx|
|Windows 7||Intel Core i-5 3570k @ 3.4GHz||NVIDIA GeForce GTX 660 Ti||Playable: Odd Shadows/No Map||Sir Thorne|
|Windows 7||AMD FX-8350 @ 4GHz||AMD Radeon R7 260X||Playable: Tested using default settings, no noticeable glitches anywhere. Map displays fine.||cjrobe|
|Windows 8.1||Intel Core i5-5200U @ 2.2GHz||Intel HD Graphics 5500||Perfectly Playable: Default settings, solid 30FPS, no lag and no visible glitches||Tester|