Hitman 2: Silent Assassin: Difference between revisions

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Revision as of 08:40, 31 May 2015

Hitman 2: Silent Assassin
Hitman 2-Silent Assassin.jpg
Developer(s) IO Interactive
Publisher(s) Eidos Interactive
Platform(s) GameCube
Release date(s) NA June 19, 2003
EU June 27, 2003
Genre(s) Stealth, Third-person shooter, First-person shooter
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Hitman 2: Silent Assassin
Perfect
GameIDs
See also...

Dolphin Forum thread
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Hitman 2: Silent Assassin forces a retired assassin back into action by treason. Visit the dark recesses of the world corrupted by crime, greed, degradation, and dishonor. Your contracts will take you to exotic locations around the globe including Sicily, St. Petersburg, Japan, Malaysia, and India. A diverse arsenal of equipment, from armor-piercing rifles and explosives to chloroform and poison darts, are at your disposal. Stalk and eliminate your targets up close and personal, in either first- or third-person perspectives. You must decide whether to use stealth or aggression, but be careful--you'll have to deal with the consequences.

Patches

60Hz AR Codes

PAL[1]

Enable 60Hz Mode [Ralf]
76ZE-0YDV-7NF2W
4TZN-K9A0-27WQ5

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Hitman 2: Silent Assassin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-4488 Linux Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Very playable. The only graphical problem I noticed was the images of the buttons used in menus aren't centered right, and cut off the edges only to wrap them around to the other side (hard to explain). Couldn't fix with any settings but it's so minor it doesn't really matter. All cutscenes work, audio works great with HLE except for maybe a crackle or two here or there, and in-game everything plays perfect. Solid 100% except for one dip to 80% in an exceedingly large area. Finished the first three stages with no major issue. Xerxes

Gameplay Videos