House of the Dead: Overkill: Difference between revisions
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{{testing/entry|revision=4908|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 3.8GHz|GPU=ATI Radeon HD 4890|result=[http://www.youtube.com/watch?v=AAKjkfDhMms The House Of The Dead: Overkill on Wii/GC Emulator (720p HD)]|tester=iNexXxuS}} | {{testing/entry|revision=4908|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 3.8GHz|GPU=ATI Radeon HD 4890|result=[http://www.youtube.com/watch?v=AAKjkfDhMms The House Of The Dead: Overkill on Wii/GC Emulator (720p HD)]|tester=iNexXxuS}} | ||
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}} | {{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}} | ||
{{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ | {{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=nVidia GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}} | ||
{{testing/entry|revision=3.5-144|OS=Windows 7 x64 | {{testing/entry|revision=3.5-144|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=nVidia GTX460M|result=good, set dx9 rendering, set framerate limit to 70 FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 23:49, 16 January 2013
House of the Dead: Overkill | |
---|---|
Developer(s) | Headstrong Games |
Publisher(s) | Sega |
Series | The House of the Dead |
Platform(s) | Wii |
Release date(s) | NA February 10, 2009 EU February 13, 2009 AUS February 19, 2009 JP October 31, 2009 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The House of the Dead: Overkill is a first-person rail shooter video game developed by Headstrong Games and published by Sega. It is the fifth game developed in the The House of the Dead series, a prequel to the original House of the Dead chronologically and the first in the series to be released exclusively on a home console. It was released on February 10, 2009 in North America and February 13, 2009 in Europe. The game was released in Japan on September 17, 2009 bundled with the Wii Zapper accessory. The Japanese release, however, had to be drastically censored in order to still get the CERO-D rating.
Problems
Double Images
If you experience double images while playing, uncheck "Ignore Format Changes" and check "External Frame Buffer Virtual" under Hacks in the Graphics options. Tested on version 3.0-774.
Anti-aliasing Blur
With Dolphin 3.0 through 3.0-773, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with House of the Dead: Overkill since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4908 | Windows 7 x64 | Intel Core i7-920 @ 3.8GHz | ATI Radeon HD 4890 | The House Of The Dead: Overkill on Wii/GC Emulator (720p HD) | iNexXxuS |
r7671 | Windows 7 x64 | Intel Core i5-2500K @ 4.5GHz | nVidia GeForce GTX 480 | Nearly perfect, very rare minor graphics issues | Brumbek |
3.0-153 | Windows 7 x64 | Intel Core i5-2500K @ 4GHz | nVidia GeForce 560 Ti | Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise. | Arezco |
3.5-144 | Windows 7 x64 | Intel Core i5-460M @ 2.53GHz | nVidia GTX460M | good, set dx9 rendering, set framerate limit to 70 FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering. | dethegeek |
Gameplay Videos
- Headstrong Games (Developer)
- Sega (Publisher)
- The House of the Dead (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Japan (Release region)
- 2009 (Initial release year)
- Rail shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU):
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- Wii games