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Difference between revisions of "House of the Dead: Overkill"
From Dolphin Emulator Wiki
(→Anti-aliasing Blur: added details, about dx11 vs dx9) |
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== Problems == | == Problems == | ||
=== Anti-aliasing Blur === | === Anti-aliasing Blur === | ||
− | With Dolphin 3.0, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. | + | With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue. |
== Configuration == | == Configuration == |
Revision as of 22:13, 21 August 2011
House of the Dead: Overkill | |
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Platform(s) | Wii |
Compatibility | 4![]() ![]() Playable |
GameIDs | RHOE8P, RHOJ8P, RHOP8P |
See also... |
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Problems
Anti-aliasing Blur
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.
Configuration
No configuration changes are known to affect compatibility for this title.