House of the Dead: Overkill: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = House of the Dead: Overkill
|developer = Headstrong Games
|image        =  
|publisher = Sega
|developer    =  
|series = ''The House of the Dead''
|publisher    =  
|genre = Rail shooter
|series        =  
|released = '''Wii:'''{{vgrelease|NA=February 10, 2009|EU=February 13, 2009|AUS=February 19, 2009|JP=October 31, 2009}}
|genre        =  
|ratings={{vgratings|ACB = MA15+ (Wii version)|CERO=D|ESRB=M|BBFC=18|PEGI=18+}}
|modes         =  
|modes = Single-player, multiplayer
|platforms     = [[Wii]]
|platforms = [[Wii]]
|input        =  
|image = [[File:House_of_the_Dead_Overkill.jpg|300px]]
}}
}}


'''''The House of the Dead: Overkill''''' is a first-person rail shooter video game developed by Headstrong Games and published by Sega. It is the fifth game developed in the ''The House of the Dead'' series, a prequel to the original ''House of the Dead'' chronologically and the first in the series to be released exclusively on a home console. It was released on February 10, 2009 in North America and February 13, 2009 in Europe. The game was released in Japan on September 17, 2009 bundled with the [[Wii]] Zapper accessory. The Japanese release, however, had to be drastically censored in order to still get the CERO-D rating.
== Problems ==
== Problems ==
=== Anti-aliasing Blur ===
=== Anti-aliasing Blur ===
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend=OpenGL or Direct3D9
|gfxbackend=OpenGL or Direct3D9
|gfxbackendnotes=Direct3D11 has blurring issues
|gfxbackendnotes=Direct3D11 has blurring issues
}}
}}
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}}
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel i5-2500k @ 4.5Ghz|GPU=nVidia GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}}
|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
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[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Rail shooter games]]
[[Category:Multiplayer games]]

Revision as of 10:04, 9 September 2011

House of the Dead: Overkill
House of the Dead Overkill.jpg
Developer(s) Headstrong Games
Publisher(s) Sega
Series The House of the Dead
Platform(s) Wii
Release date(s) Wii:JP October 31, 2009
NA February 10, 2009
EU February 13, 2009
AUS February 19, 2009
Genre(s) Rail shooter
Mode(s) Single-player, multiplayer
Compatibility 4Stars4.pngEdit rating: House of the Dead: Overkill
Playable
GameIDs
See also...

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The House of the Dead: Overkill is a first-person rail shooter video game developed by Headstrong Games and published by Sega. It is the fifth game developed in the The House of the Dead series, a prequel to the original House of the Dead chronologically and the first in the series to be released exclusively on a home console. It was released on February 10, 2009 in North America and February 13, 2009 in Europe. The game was released in Japan on September 17, 2009 bundled with the Wii Zapper accessory. The Japanese release, however, had to be drastically censored in order to still get the CERO-D rating.

Problems

Anti-aliasing Blur

With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.


Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend OpenGL or Direct3D9 Direct3D11 has blurring issues

Version Compatibility

The graph below charts the compatibility with House of the Dead: Overkill since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7671 Windows 7 x64 Intel i5-2500k @ 4.5Ghz nVidia GeForce GTX 480 Nearly perfect, very rare minor graphics issues Brumbek

Gameplay Videos