How to Train Your Dragon: Difference between revisions
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|genre = Action-adventure | |genre = Action-adventure | ||
|modes = Single-player, Local Multiplayer | |modes = Single-player, Local Multiplayer | ||
|input = Wii Remote, Nunchuck | |input = Wii Remote, Nunchuck | ||
|image = [[File:HTTYD-Box.jpg|300px]] | |image = [[File:HTTYD-Box.jpg|300px]] | ||
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'''How to Train Your Dragon''' is a action-adventure video game developed by Étranges Libellules and published by Activision, and released internationally in March 2010 for the Xbox 360, Playstation 3, [[Wii]], and Nintendo DS consoles. The game is loosely based of the movie of the same name, which is loosely based off the book series. The player can choose one of two main characters to play as, then proceeds to play through a series of events that occur roughly one year after the events of the movie. | '''How to Train Your Dragon''' is a action-adventure video game developed by Étranges Libellules and published by Activision, and released internationally in March 2010 for the Xbox 360, Playstation 3, [[Wii]], and Nintendo DS consoles. The game is loosely based of the movie of the same name, which is loosely based off the book series. The player can choose one of two main characters to play as, then proceeds to play through a series of events that occur roughly one year after the events of the movie. | ||
The game also features a 2-player local Arcade mode in which the player can battle with a computer opponent, against another player (using either pre-set dragons, locally saved dragons, or dragons exported to a memory device such as an SD card), customize locally saved dragons, and export locally saved dragons to a memory device. | The game also features a 2-player local Arcade mode in which the player can battle with a computer opponent, against another player (using either pre-set dragons, locally saved dragons, or dragons exported to a memory device such as an SD card), customize locally saved dragons, and export locally saved dragons to a memory device. | ||
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=== Graphics Glitches === | === Graphics Glitches === | ||
Some graphical artifacts can be spotted in the form of lines across the display and rows of pixels in the upper left corner that rapidly change color. | Some graphical artifacts can be spotted in the form of lines across the display and rows of pixels in the upper left corner that rapidly change color. | ||
== Configuration == | == Configuration == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Action-adventure games]] | [[Category:Action-adventure games]] | ||
[[Category:Multiplayer games]] | [[Category:Multiplayer games]] |
Revision as of 08:01, 6 August 2012
How to Train Your Dragon | |
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Developer(s) | Étranges Libellules |
Publisher(s) | Activision |
Platform(s) | Wii |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Local Multiplayer |
Input methods | Wii Remote, Nunchuckc |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
How to Train Your Dragon is a action-adventure video game developed by Étranges Libellules and published by Activision, and released internationally in March 2010 for the Xbox 360, Playstation 3, Wii, and Nintendo DS consoles. The game is loosely based of the movie of the same name, which is loosely based off the book series. The player can choose one of two main characters to play as, then proceeds to play through a series of events that occur roughly one year after the events of the movie.
The game also features a 2-player local Arcade mode in which the player can battle with a computer opponent, against another player (using either pre-set dragons, locally saved dragons, or dragons exported to a memory device such as an SD card), customize locally saved dragons, and export locally saved dragons to a memory device.
Problems
Water Textures
Water textures often use the pink 'missing texture' placeholder, corrected by disabling native textures.
Graphics Glitches
Some graphical artifacts can be spotted in the form of lines across the display and rows of pixels in the upper left corner that rapidly change color.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with How to Train Your Dragon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |