I-Ninja: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7553|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 470|result=Around 60FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great.|tester=Mark_Twain007}} | {{testing/entry|revision=7553|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 470|result=Around 60FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great.|tester=Mark_Twain007}} | ||
{{testing/entry|revision=3.5|OS= | {{testing/entry|revision=3.5|OS= Fedora 20|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=Around 60+ FPS. Had to change XFB to real to playable and "Internal Resolution" to 1x, with "4x Antaliasing" to make smooth graphics. Other than that, works great.|tester=fast_rizwaan}} | ||
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 3.6GHz|GPU=NVIDIA GeForce GTX 660|result=Uncheck "Store EFB to texture only" to avoid some rather strange FPS glitching and image ghosting. D3d Backend, HLE and all else defaults|tester=Cammelspit}} | {{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 3.6GHz|GPU=NVIDIA GeForce GTX 660|result=Uncheck "Store EFB to texture only" to avoid some rather strange FPS glitching and image ghosting. D3d Backend, HLE and all else defaults|tester=Cammelspit}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=MbyonKUITLE|cap1=I-Ninja on Fedora | |vid1=MbyonKUITLE|cap1=I-Ninja on Fedora | ||
|vid2=VsT3pFvRPro|cap2=Dolphin Emulator 4.0.2 - I-Ninja (1080p HD) - Nintendo GameCube | |vid2=VsT3pFvRPro|cap2=Dolphin Emulator 4.0.2 - I-Ninja (1080p HD) - Nintendo GameCube | ||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Revision as of 17:39, 14 November 2015
I-Ninja | |
---|---|
Developer(s) | Argonaut Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | GameCube |
Release date(s) | NA December 4, 2003 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
He might be small, but he's one angry Ninja. I-Ninja stars a consummate warrior who has spent years mastering his weapons and honing his skills. Challenged by the world's most wicked villain, Master O-Dor, and his menacing army of Ranx, the young ninja must now put his skills to use. With access to multiple weapons, including shurikens, swords, blowguns, and rocket launchers, guide I-Ninja through imaginative missions, mini-quests, and a face off with a menacing 150-foot robot. There is no challenge too big or risk to great for I-Ninja.
Emulation Information
Template:Problems/WidescreenGCN
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with I-Ninja since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7553 | Windows 7 | Intel Core i7-950 @ 3.07GHz | NVIDIA GeForce GTX 470 | Around 60FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great. | Mark_Twain007 |
3.5 | Fedora 20 | AMD Phenom II X6 1090T | NVIDIA GeForce GTX 650 Ti | Around 60+ FPS. Had to change XFB to real to playable and "Internal Resolution" to 1x, with "4x Antaliasing" to make smooth graphics. Other than that, works great. | fast_rizwaan |
4.0-7840 | Windows 10 | Intel Core 2 Quad Q9400 @ 3.6GHz | NVIDIA GeForce GTX 660 | Uncheck "Store EFB to texture only" to avoid some rather strange FPS glitching and image ghosting. D3d Backend, HLE and all else defaults | Cammelspit |
Gameplay Videos
- Argonaut Games (Developer)
- Namco Bandai Games (Publisher)
- North America (Release region)
- 2003 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games