Difference between revisions of "Ikaruga"

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{{Infobox VG
 
{{Infobox VG
 
|title        = Ikaruga
 
|title        = Ikaruga
|image        = [[File:IkarugaGC.jpg|250px|]]
+
|image        = [[File:IkarugaGC.jpg|300px|]]
 
|developer    = Treasure, G.rev
 
|developer    = Treasure, G.rev
 
|publisher    = Treasure, Sega, ESP, Atari
 
|publisher    = Treasure, Sega, ESP, Atari

Revision as of 18:23, 16 December 2011

Ikaruga
IkarugaGC.jpg
Developer(s) Treasure, G.rev
Publisher(s) Treasure, Sega, ESP, Atari
Platform(s) GameCube
Genre(s) Shoot 'em up
Mode(s) Single-player, multiplayer (2 player cooperative)
Compatibility 5Stars5.pngEdit rating: Ikaruga
Perfect
GameIDs GIKP70, GIKE70, GIKJ70
See also...

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Ikaruga is a shoot 'em up video game developed by Treasure. It was released in the arcades in 2001 on the Sega NAOMI, subsequently released on Dreamcast in Japan and then worldwide to the Nintendo GameCube, and was released on Xbox Live Arcade on April 9, 2008. It is a spiritual sequel to Radiant Silvergun.

Problems

Enemy Polarity

If Safe Texture Cache is not used enemy fire may not match their polarity.

Black enemy fires white.

Sound Crash

In the principal story mode sound may drop out.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Position 4 Corrects issues with polarity shifts

Version Compatibility

The graph below charts the compatibility with Ikaruga since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-11827 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6421 Windows 7 x64 Intel Core 2 Duo E7200 @ 3.8Ghz ATI Radeon HD 5850 Seemingly fully playable @ 60 fps, only played a bit of the first stage, no errors yet

Gameplay Videos