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Revision as of 17:21, 30 March 2012 by Dipnlik (talk | contribs) (added my test result with the mac version; clarifying that slowdowns during big explosions are not Dolphin's fault)
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Developer(s) Treasure, G.rev
Publisher(s) Treasure, Sega, ESP, Atari
Platform(s) GameCube
Genre(s) Shoot 'em up
Mode(s) Single-player, multiplayer (2 player cooperative)
Compatibility 5Stars5.pngEdit rating: Ikaruga
GameIDs GIKP70, GIKE70, GIKJ70
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Ikaruga is a shoot 'em up video game developed by Treasure. It was released in the arcades in 2001 on the Sega NAOMI, subsequently released on Dreamcast in Japan and then worldwide to the Nintendo GameCube, and was released on Xbox Live Arcade on April 9, 2008. It is a spiritual sequel to Radiant Silvergun.


Enemy Polarity

If Safe Texture Cache is not used enemy fire may not match their polarity.

Black enemy fires white.

Sound Crash

In the principal story mode sound may drop out.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Texture Cache Accuracy Position 4 Corrects issues with polarity shifts

Version Compatibility

The graph below charts the compatibility with Ikaruga since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-12280 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6421 Windows 7 x64 Intel Core 2 Duo E7200 @ 3.8Ghz ATI Radeon HD 5850 Seemingly fully playable @ 60 FPS, only played a bit of the first stage, no errors yet
r7584 Windows 7 x64 Intel Core i7-2820QM @ 2.3GHz AMD Radeon HD 6970M Playable through first level, slowdown occurring in the second. Major slowdown during big explosions Sol
3.0 Mac OS X 10.6.8 Intel Core i5 @ 2.53 GHz NVIDIA GeForce GT 330M Fully playable. Unexpected slowdown at the beginning of Stage 2. Slowdowns during explosions were as expected—they happen on GCN/Wii too. dipnlik

Gameplay Videos