| Progress Continues
We've already had 5913 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog. This month we cover Dolphin's new Ubershaders.
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|Platform(s)||Virtual Console, NES|
|Release date(s)|| Famicom|
JP November 27, 1985
JP January 16, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Ikki is set in medieval Japan, where a poor farming village is planning an insurrection to overthrow their feudal overlord. However, the only participants in the revolt are the player's character, Gonbe (ごんべ?), and the optional second-player character, Tago (田吾?), and the player battles against an army of ninjas, instead of samurai, and foot soldiers.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
This title does not have any additional game-specific problems.
This title doesn't need non-default settings to run properly. A full list of config options is available here.
The graph below charts the compatibility with Ikki since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|