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Interactive Multi Game Demo Disc v12
|Interactive Multi Game Demo Disc v12
|Interactive Multi Game Demo Disc
|NA December 31, 2003
EU July 1, 2004
Interactive Multi Game Demo Disc v12 is a playable demo disc for the Nintendo GameCube. Playable games include 1080° Avalanche, Soulcalibur II, F-Zero GX, Star Wars Rogue Squadron III: Rebel Strike, Viewtiful Joe, Wallace & Gromit in Project Zoo, and Billy Hatcher and the Giant Egg. Video previews and features include F-Zero GX, 1080° Avalanche, Madden NFL 2004, WWE WrestleMania XIX, P.N.03, NHL 2004, and Prince of Persia: The Sands of Time.
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer . GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
The demo for F-Zero GX requires FPRF enabled to work properly. Fixed since.
The demo for Rogue Squadron requires MMU enabled to boot up properly. Fixed since.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)
|Correct missing text in Billy Hatcher
The graph below charts the compatibility with Interactive Multi Game Demo Disc v12 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Intel Core i5-7300HQ @ 3.5 GHz
|NVIDIA GeForce GTX 1050
|Tested on 1x and 2x resolutions, 2xMSAA. F-Zero GX demo have some serious problems (missing tracks) as seen in this: