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Interactive Multi Game Demo Disc v12
Interactive Multi Game Demo Disc v12 | |
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Developer(s) | Various |
Publisher(s) | Nintendo |
Series | Interactive Multi Game Demo Disc |
Platform(s) | GameCube |
Release date(s) | NA December 31, 2003 EU July 1, 2004 |
Genre(s) | Demo |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Interactive Multi Game Demo Disc v12 is a playable demo disc for the Nintendo GameCube. Playable games include 1080° Avalanche, Soulcalibur II, F-Zero GX, Star Wars Rogue Squadron III: Rebel Strike, Viewtiful Joe, Wallace & Gromit in Project Zoo, and Billy Hatcher and the Giant Egg. Video previews and features include F-Zero GX, 1080° Avalanche, Madden NFL 2004, WWE WrestleMania XIX, P.N.03, NHL 2004, and Prince of Persia: The Sands of Time.
Emulation Information
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
NTSC CRC32 | Brazil CRC32 | PAL CRC32 | |
---|---|---|---|
v1.0 | 6DAC1F2A | 4F319F43 | |
v1.1 | D5E6FEEA | 667D0B64 | |
v1.2 | 86573808 | AD1B7F16 |
Problems
Billy Hatcher
Some dialogs may have missing characters if Accurate Texture Cache is not in the Safest position. Refer issue 10705.
F-Zero GX
The demo for F-Zero GX requires FPRF enabled to work properly. Fixed since 5.0-12123.
Rogue Squadron
The demo for Rogue Squadron requires MMU enabled to boot up properly. Fixed since 5.0-12123.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 (Safe) | Correct missing text in Billy Hatcher |
Version Compatibility
The graph below charts the compatibility with Interactive Multi Game Demo Disc v12 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-6194 | Windows 10 | Intel Core i5-7300HQ @ 3.5 GHz | NVIDIA GeForce GTX 1050 | Tested on 1x and 2x resolutions, 2xMSAA. F-Zero GX demo have some serious problems (missing tracks) as seen in this: |
HauruI |
Gameplay Videos
- Various (Developer)
- Nintendo (Publisher)
- Interactive Multi Game Demo Disc (Series)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Demo (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games