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International Karate +: Difference between revisions
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|image = [[Image:International Karate.jpg|300px]] | |image = [[Image:International Karate +.jpg|300px]] | ||
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|publisher = '''Commodore 64'''<br/>{{Vgrelease|NA\EU|System 3}}'''Virtual Console'''<br/>{{Vgrelease|EU=Commodore}} | |publisher = '''Commodore 64'''<br/>{{Vgrelease|NA\EU|System 3}}'''Virtual Console'''<br/>{{Vgrelease|EU=Commodore}} |
Revision as of 22:13, 15 April 2013
International Karate + | |
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Developer(s) | System 3 |
Publisher(s) | Commodore 64 Maximum number of loops have been performed Virtual ConsoleEU Commodore |
Platform(s) | Virtual Console, Commodore 64 |
Release date(s) | Commodore 64 Maximum number of loops have been performed Virtual ConsoleEU July 25, 2008 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, Classic Controller, GameCube Controller |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
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International Karate + is a development of the original IK game, the main extra feature being that there are three fighting men on the screen at once (and five in pause mode!).
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with International Karate + since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
Categories:
- System 3 (Developer)
- Commodore (Publisher)
- Europe (Release region)
- 2008 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 0 stars (Rating)
- Untested
- Virtual Console games
- Commodore 64 games