Jigoku Meguri
Jigoku Meguri | |
---|---|
Developer(s) | ITL |
Publisher(s) | Taito |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | PC Engine JP August 3, 1990 Virtual Console JP December 16, 2008 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
In Jigoku Meguri Emma, king of the underworld, has gone crazy and brought his domain into chaos. Your mission, as Bonze Kackremboh, is to get rid of the evil spirit from Emma and annihilate his followers such as snakes, giant eyeballs, ghosts, and other enemy creatures. His only weapons are bubbles of various colors that can be powered up until they become almost as large as Bonze himself. He can also use these bubbles as special attacks, but once he uses it, the bubbles decrease in size and he must get some items that are the same color as the bubble to increase its size. Occasionally, an angel will appear who will give Bonze other items that will help him in his quest.
Problems
There are no reported problems with this title.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 (Safe) | Avoid stuttering video |
Version Compatibility
The graph below charts the compatibility with Jigoku Meguri since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- ITL (Developer)
- Taito (Publisher)
- Japan (Release region)
- 1990 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 0 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Untested
- Virtual Console games
- TurboGrafx-16 games