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Jimmie Johnson's Anything with an Engine
|Jimmie Johnson's Anything with an Engine|
|Release date(s)|| NA November 22, 2011|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Classic Controller|
Jimmie Johnson's Anything with an Engine will allow players to race in vehicles created from the most unlikely of everyday objects - from dumpsters to lawnmowers - fulfilling Jimmie's "Anything with an engine!" motto. Lead-footed drivers will engage in elimination-style circuits across progressively challenging tracks, complete with pyrotechnics-laden theatrical sets strewn with wicked hazards, traps and jumps.
Most objects in the game are mirrored (except for the background of the pause screen and a few transitions.) This is an up/down mirror, making everything appear upside down. Fixed bywhich implemented negative viewport dimensions.
Many of the stage objects are completely missing, including the track. Fixed bywhich implemented negative viewport dimensions.
This title doesn't need non-default settings to run properly. A full list of config options is available here.
The graph below charts the compatibility with Jimmie Johnson's Anything with an Engine since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: