Jumpman - Dolphin Emulator Wiki
Jumpman
Jumpman.jpg
Developer(s) Epyx
Publisher(s) Commodore 64
EU Epyx
Virtual Console
EU Commodore
Platform(s) Virtual Console, Commodore 64
Release date(s) Commodore 64
NA/EU 1983
Virtual Console
EU September 19, 2008
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, Classic Controller, GameCube Controller
Compatibility 0Stars0.pngEdit rating: Jumpman
Unknown
GameIDs
See also...

Dolphin Forum thread
Open Issues
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In Jumpman the enemy has infiltrated JUPITER headquarters! ALIENATORS have sabotaged all systems and planted bombs throughout its thirty levels...ready to blast Headquarters to ashes at any moment. Can their mission of destruction be stopped? Already, JUPITER #1 is starting to crumble. Can it be saved? Can the other two command centers be reached before the ALIENATORS advance and destroy them as well? IT'S UP TO YOU!

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Jumpman since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21401 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos


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