Kirby's Dream Collection

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Kirby's Dream Collection
Kirby's Dream Collection boxart.jpeg
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Kirby
Platform(s) Wii
Release date(s) JP July 19, 2012
NA September 16, 2012
Genre(s) Platform, Compilation
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Kirby's Dream Collection
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
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Debug Symbol Files

Kirby's Dream Collection is a game for the Nintendo Wii, released in 2012 to commemorate the 20th anniversary of the Kirby series. It features 3 modes: a set of challenge stages using the same technology as Kirby's Return to Dream Land, a playable set of older Kirby games (Dream Land, Adventure, Dream Land 2, Super Star, Dream Land 3, and 64: The Crystal Shards), and a museum mode, which provides information on both Nintendo and the world throughout the years.

Emulation Information

Controller Disconnect

Wii remotes disconnect after choosing a classic title, they can be reconnected. This behavior also occurs on the Wii.

Problems

Inaccurate Sound in Videos

A problem carried over from the previous game, video audio either gets desynced, stutters or stops playing altogether.

Classic Titles

As of 3.5-268, all classic titles work properly except for Kirby's Adventure, which requires Internal Resolution x1; and Kirby's Dream Land 3. which requires Texture Cache Accuracy setting other than Fast to prevent graphical redraw issues (e.g. cursor selection on pause screen).

Enhancements

Anti-aliasing

Any anti-aliasing causes visual artifacts in Kirby's Adventure. 2x or 4x MSAA or SSAA will darken the image in Kirby 64: The Crystal Shards (8x is safe).

Config

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Internal Resolution 1x (native) Avoids distortion in Kirby's Adventure, all other games are otherwise fine if not better with higher internal resolution
Anti-Aliasing Off Avoid visual artifacts in Kirby's Adventure and Kirby 64: The Crystal Shards
Texture Cache Accuracy Not Fast Avoid redraw issues with cursor selection on pause screen in Kirby's Dream Land

Version Compatibility

The graph below charts the compatibility with Kirby's Dream Collection since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-766 Windows 7 Intel Core i7 NVIDIA GeForce GT 650M Perfect in menus and challenge stages, but sadly all of the classic playable games lock up upon starting. Also, all videos have major sound issues. At least the challenge stages work I guess. Ac
3.5-1386 Windows 7 AMD Phenom II 960T @ 4.3GHz AMD Radeon HD 7850 All games work perfect except Kirby's Adventure which is a NES game. Lumbeeslayer
4.0-8854 Windows 10 Intel Core i5-4670S @ 3.1GHz NVIDIA GeForce GTX 960 Works almost perfectly. Jason

Gameplay Videos