Difference between revisions of "Kirby's Return to Dream Land"

From Dolphin Emulator Wiki
Jump to: navigation, search
m (Reverted edits by 68.6.163.78 (talk) to last revision by Kolano)
m (Testing)
Line 74: Line 74:
 
{{testing/entry|revision=3.0-314|OS=Windows 7 x64|CPU=Intel Core 2 Duo E5400 @ 2.7GHz|GPU=ATI Radeon HD 5550|result=Perfect stable 60 FPS DX9 No crashing, no graphic glitches, videos glitch up but otherwise perfect in everyway|tester=CaptainBeardful}}
 
{{testing/entry|revision=3.0-314|OS=Windows 7 x64|CPU=Intel Core 2 Duo E5400 @ 2.7GHz|GPU=ATI Radeon HD 5550|result=Perfect stable 60 FPS DX9 No crashing, no graphic glitches, videos glitch up but otherwise perfect in everyway|tester=CaptainBeardful}}
 
{{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=AMD Radeon HD 5670|result=60 FPS Fully Playable at full speed without glitches|tester=bruckxd}}
 
{{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=AMD Radeon HD 5670|result=60 FPS Fully Playable at full speed without glitches|tester=bruckxd}}
{{testing/entry|revision=3.0-486|OS=Linux Ubuntu 11.10 x86_64|CPU=AMD Athlon 64 X2 @ 3.2GHz|GPU=nVidia GeForce GTS 450|result=Boot perfectly; but at start menu when I press 2, dolphin-emu crashes !|tester=RyDroid}}
+
{{testing/entry|revision=3.0-592|OS=Linux Ubuntu 11.10 x86_64|CPU=AMD Athlon 64 X2 @ 3.2GHz|GPU=nVidia GeForce GTS 450|result=Work, but not perfectly.|tester=RyDroid}}
 
{{testing/end}}
 
{{testing/end}}
  

Revision as of 17:49, 21 April 2012

Kirby's Return to Dream Land
Kirbys Return to Dreamland Boxart.jpg
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Kirby
Platform(s) Wii
Release date(s) NA October 24, 2011

JP October 27, 2011

EU November 25, 2011

Genre(s) Platformer
Mode(s) Single-player, Multiplayer
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Kirby's Return to Dream Land
Perfect
GameIDs SUKE01, SUKJ01, SUKP01, SUKK01
See also...

Search Dolphin Forums
Open Issues
Debug Symbol Files
Search Google
Search Wikipedia

Kirby's Return to Dream Land, known in Japan as Kirby of the Stars Wii (星のカービーWii, Hoshi no Kābī Wii) and in Europe as Kirby's Adventure Wii, is a Kirby video game and the twelfth platform installment of the series, developed by HAL Laboratory and published by Nintendo. While Kirby's Epic Yarn was released in 2010, Kirby's Return to Dream Land is the first traditional Kirby platforming console game since Kirby 64: The Crystal Shards, which was released in 2000 for the Nintendo 64. The game was first announced as a Nintendo GameCube title with a projected release date of late 2005, but after many delays development was later shifted to its successor console, the Wii.


Kirby's Return to Dream Land features the staple gameplay of traditional Kirby platform games, in which the titular character Kirby possesses the ability to inhale and copy enemies in order to attain forms which give him a variety of attacks such as breathing fire or swinging a sword. The game supports cooperative multiplayer gameplay, allowing up to four players to control various Kirby characters, including Waddle Dee, King Dedede, and Meta Knight.


Problems

Unknown Pointer Error /w Videos

Return to Dreamland crashes any time a video file starts playing, either starting a new game, acquiring a ship part, or in the story intro when idling at the title card; however this has been fixed as of 3.0-189.

The pointer error still occurs whenever accessing Theatre Mode, but the game is fully playable and videos are currently working.

Stuttering sound on Videos

You may hear some sound stuttering on videos even when running at constant 60 FPS. It's an uncommon issue, and when the audio starts stuttering, after some seconds it'll be completely muted up, leaving the game without sound until the end of current movie. If you get this issue all time, you can try using DSP LLE (requires a LLE dump and is slow when compared to HLE)

Configuration

This title does not need non-default settings to run properly.

Emulated Wiimote

Config Setting Notes
Sideways Wiimote On Kirby's Return to Dreamland is designed for sideways wiimote play.

Version Compatibility

The graph below charts the compatibility with Kirby's Return to Dream Land since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-11673 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-183 Windows 7 x64 Intel Core 2 Quad Q6600 @ 2.4GHz nVidia GeForce 8800 GT Error message "Unknown pointer 0xd52e29c0. Continue?" When you try to start a game or demo.
3.0-189 Windows 7 x86 Intel Core 2 Duo E8600 @ 3.6GHz ATI Radeon HD 4850 Game is fully playable, new game can be started, game plays exceptionally well with near perfect framerate.
3.0-196 Windows 7 x64 AMD Phenom X4 955 @ 3.2GHz nVidia GeForce 8800GT Perfect, game is run@4 players@60 fps Jitus
3.0-196 Windows 7 x64 AMD Athlon II X3 435 ATI Radeon HD 5770 Game does not work at all. Crashes at start. something
3.0-198 Windows 7 x64 AMD Athlon II X6 1090T @ 3.2GHz ATI Radeon HD 5700 Perfect - Speed 100% 60 FPS. Hjenovah
3.0-199 Windows 7 x64 Intel Core 2 Quad Q8400 @ 2.66GHz nVidia GeForce GTS 250 100% Game speed, no graphical issues. Gameplay is perfect.
^3.0-198 Windows 7 x64 Intel Core 2 Duo E4500 @ 2.2GHz nVidia GeForce GT 440 Playable: 45-60 FPS Jhonn
3.0-201 Windows 7 x64 Intel Core i7 920 @ 3.80GHz ATI Radeon HD 5850 Perfect, runs at 100% speed even with Fraps running. xRyudo
3.0-201 Windows Vista x64 AMD Phenom II X4 840 @ 3.2GHz ATI Radeon HD 5700 Very playable. A little tearing here and there but the game runs perfectly. Sealion
3.0-204 Windows 7 x64 Intel Core i5 750 @ 2.67GHz ATI Radeon HD 5850 Perfect, pretty much. Very rare dips below 100% crumbworks
3.0-204 Mac OS X 10.7.2 Intel Core 2 Duo @ 2.4GHz nVidia GeForce 9400m GT Acceptable speed (80%+) Collision map seems to be shifted a little up/right in some stages Poffertjee
3.0-235 Windows 7 x64 Intel Core i5-2500K @ 3.3GHz nVidia GeForce GTX 560 Ti Fully playable ~60FPS dx9 no crashes/little sound glitches Fabolous
3.0-314 Windows 7 x64 Intel Core 2 Duo E5400 @ 2.7GHz ATI Radeon HD 5550 Perfect stable 60 FPS DX9 No crashing, no graphic glitches, videos glitch up but otherwise perfect in everyway CaptainBeardful
3.0-419 Windows 7 x64 AMD Athlon II X4 640 @ 3GHz AMD Radeon HD 5670 60 FPS Fully Playable at full speed without glitches bruckxd
3.0-592 Linux Ubuntu 11.10 x86_64 AMD Athlon 64 X2 @ 3.2GHz nVidia GeForce GTS 450 Work, but not perfectly. RyDroid

Gameplay Videos