Difference between revisions of "Kirby Air Ride"

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(Testing)
(some little fixups)
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{{Infobox VG
 
{{Infobox VG
|title       = Kirby Air Ride
+
|title         = Kirby Air Ride
|image       = [[File:Kirby Air Ride.jpg|300px]]
+
|image         = [[File:Kirby Air Ride.jpg|300px|Kirby Air Ride]]
|developer   = HAL Laboratory
+
|developer     = HAL Laboratory
|publisher   = Nintendo
+
|publisher     = Nintendo
|series       = ''Kirby''
+
|series       = ''Kirby''
|genre       = Racing
+
|genre         = Racing
|modes       = Single-player, Multiplayer
+
|modes         = Single-Player, Multiplayer
|platforms   = Nintendo GameCube
+
|platforms     = [[Nintendo GameCube]]
|input       = Gamepad
+
|input         = GameCube Controller
|compatibility = {{ratingsGC|name=Kirby Air Ride}}}}
+
|compatibility = {{ratingsGC|name=Kirby Air Ride}}
 +
}}
  
'''''Kirby Air Ride''''' Kirby Air Ride (カービィのエアライド, Kābī no Ea Raido) is a 2003 racing video game developed by HAL Laboratory and published by Nintendo for the GameCube video game console starring Kirby, one of HAL's characters.
+
'''''Kirby Air Ride''''' is a 2003 racing video game developed by HAL Laboratory and published by Nintendo for the [[Nintendo GameCube]] video game console starring Kirby, one of HAL's characters.
  
 
Kirby Air Ride has the players and computer-controlled racers ride on Air Ride Machines. The game supports up to four players, and was the first GameCube title to support LAN play using broadband adapters and up to four GameCube systems.
 
Kirby Air Ride has the players and computer-controlled racers ride on Air Ride Machines. The game supports up to four players, and was the first GameCube title to support LAN play using broadband adapters and up to four GameCube systems.
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== Configuration ==
 
== Configuration ==
 
{{Config
 
{{Config
|dualcore             =  
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|dualcore                 =  
|dualcorenotes         =  
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|dualcorenotes             =  
|idleskipping         =  
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|idleskipping             =  
|idleskippingnotes     =  
+
|idleskippingnotes         =  
|dsplleonthread       =  
+
|dsplleonthread           =  
|dsplleonthreadnotes   =  
+
|dsplleonthreadnotes       =  
|hletheipll           =  
+
|hletheipll               =  
|hletheipllnotes       =  
+
|hletheipllnotes           =  
|cpuengine           =  
+
|cpuengine                 =  
|cpuenginenotes       =  
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|cpuenginenotes           =  
|gfxbackend       =  
+
|gfxbackend               =  
|gfxbackendnotes   =  
+
|gfxbackendnotes           =  
|forcefilter           =  
+
|forcefilter               =  
|forcefilternotes     =
+
|forcefilternotes         =  
|widescreenhack       =  
+
|widescreenhack           =  
|widescreenhacknotes   =  
+
|widescreenhacknotes       =  
|cpuefbaccess         =  
+
|cpuefbaccess             =  
|cpuefbaccessnotes     =  
+
|cpuefbaccessnotes         =  
 
|accuratetexturecache      =  
 
|accuratetexturecache      =  
 
|accuratetexturecachenotes =  
 
|accuratetexturecachenotes =  
|efbscaledcopy         =  
+
|efbscaledcopy             =  
|efbscaledcopynotes   =  
+
|efbscaledcopynotes       =  
|disablefog           =  
+
|disablefog               =  
|disablefognotes       =  
+
|disablefognotes           =  
|efbcopy               =  
+
|efbcopy                   =  
|efbcopynotes         =  
+
|efbcopynotes             =  
|xfb                   =  
+
|xfb                       =  
|xfbnotes             =  
+
|xfbnotes                 =  
|realxfb               =  
+
|realxfb                   =  
|realxfbnotes         =  
+
|realxfbnotes             =  
|dspengine             =  
+
|dspengine                 =  
|dspenginenotes       =  
+
|dspenginenotes           =  
|hleaudio             =  
+
|hleaudio                 =  
|hleaudionotes         =  
+
|hleaudionotes             =  
|dtkmusic             =  
+
|dtkmusic                 =  
|dtkmusicnotes         =  
+
|dtkmusicnotes             =  
|jitdynarec           =  
+
|jitdynarec               =  
|jitdynarecnotes       =  
+
|jitdynarecnotes           =  
|audiothrottle         =  
+
|audiothrottle             =  
|audiothrottlenotes   =  
+
|audiothrottlenotes       =  
|audiobackend         =  
+
|audiobackend             =  
|audiobackendnotes     =  
+
|audiobackendnotes         =  
 
}}
 
}}
  
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[[Category:GameCube games]]
 
[[Category:GameCube games]]
 +
[[Category:Racing games]]

Revision as of 06:36, 13 May 2011

Kirby Air Ride
Kirby Air Ride
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Kirby
Platform(s) GameCube
Genre(s) Racing
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Kirby Air Ride
Perfect
GameIDs GKYP01, GKYE01, GKYJ01
See also...

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Kirby Air Ride is a 2003 racing video game developed by HAL Laboratory and published by Nintendo for the Nintendo GameCube video game console starring Kirby, one of HAL's characters.

Kirby Air Ride has the players and computer-controlled racers ride on Air Ride Machines. The game supports up to four players, and was the first GameCube title to support LAN play using broadband adapters and up to four GameCube systems.

Masahiro Sakurai, the game designer behind most of the games in the Kirby series, resigned from his position at HAL Laboratory only days after giving a public interview where he openly criticized Nintendo for circumstances surrounding the development of Kirby Air Ride.

Problems

Audio Issues

Music tends to stop after playing for about 3 seconds.

BBA Unsupported

BBA emulation is unsupported, preventing LAN play, refer issue 647

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Kirby Air Ride since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12257 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}

Gameplay Videos