Knights of the Temple: Infernal Crusade: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Knights of the Temple-Infernal Crusade.jpg|300px]]
|developer = Starbreeze Studios
|developer = Starbreeze Studios
|publisher = TDK Mediactive
|publisher = TDK Mediactive
|released = {{vgrelease|EU=March 19, 2004}}
|released = {{vgrelease|EU=March 19, 2004}}
|genre = Action-adventure, Hack and slash
|genre     = Action-adventure, Hack and slash
|modes = Single-player, Multiplayer
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Knights of the Temple-Infernal Crusade.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-knights-of-the-temple-infernal-crusade
|forumlink = http://forums.dolphin-emu.org/Thread-gc-knights-of-the-temple-infernal-crusade
}}
}}


'''''Knights of the Temple: Infernal Crusade''''' Europe, 12th century AD, The Dark Ages. It is an age of suffering and salvation, pagans and saints, miracles and disasters. It is the age of the Knights of the Temple, trapped in a world where nightmares become reality and the celestial spheres of Heaven turn into the suplhurous pits of hell. Prepare for an infernal crusade.
'''''Knights of the Temple: Infernal Crusade''''' Europe, 12th century AD, The Dark Ages. It is an age of suffering and salvation, pagans and saints, miracles and disasters. It is the age of the Knights of the Temple, trapped in a world where nightmares become reality and the celestial spheres of Heaven turn into the suplhurous pits of hell. Prepare for an infernal crusade.
== Emulation Information ==
{{Problems/GC Widescreen 16-9}} Flickers in-game with Auto aspect ratio.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Menu Backgrounds ===
The menu backgrounds and other UI elements will sometimes flicker wildly or fail to render at all. This seems to occur more frequently when Dolphin is competing for CPU resources (i.e. using LLE audio, background video recording, etc).
}}}}
== Enhancements ==
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this AR code to force the 60Hz mode.
<pre>$60Hz
A2FB-0AV6-K6JQW
N8YC-ZD83-QJKG8
X1Z9-EZMY-F04PV
V26V-YU66-9X44J
FYU0-QTHB-QXZHF
2NVQ-RCUD-N9TYA
DWHE-852J-DZHP9
07D3-MW92-BVF49
AV5U-DGMY-VQFWH
AF7Z-R5KJ-TCGJK
C58D-VT0G-082PP
CGM1-EHDB-KB8Q0
CCAQ-YAQ9-DAD4U
PZ54-K8K1-5659B
8YW0-U8U6-T7BA6</pre>


== Configuration ==
== Configuration ==
Line 21: Line 49:
== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0-6208|****|Crackling audio on the main menu}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 27: Line 56:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5.0-6004|OS=Windows 10|CPU=Intel Core i7-6700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|result=Only tested the menus, which sometimes flicker problematically. Audio played without crackling with either HLE or LLE audio.|tester=Kolano}}
{{testing/entry|revision=5.0-6208|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Strangely slows down to 95% sometimes when paused or in the main menu, but stays full speed in-game. Flickers without Force 16:9 in anamorphic widescreen mode. On the transition between level 4 and 5, the game locked up at 0% speed after an invalid read error, however this happened immediately after the save was created, so I was able to load the save into level 5 when I reset. I tried the stage again and it didn't happen the second time.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=P3jaC9WPxiw|cap1=Dolphin Emulator 4.0-6294 - Knights of the Temple: Infernal Crusade (1080p HD) - Nintendo GameCube
|vid2=4KSvornKJmY|cap2=Knights of the Temple: Infernal Crusade [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 17:58, 21 April 2018

Knights of the Temple: Infernal Crusade
Knights of the Temple-Infernal Crusade.jpg
Developer(s) Starbreeze Studios
Publisher(s) TDK Mediactive
Platform(s) GameCube
Release date(s) EU March 19, 2004
Genre(s) Action-adventure, Hack and slash
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Knights of the Temple: Infernal Crusade
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Knights of the Temple: Infernal Crusade Europe, 12th century AD, The Dark Ages. It is an age of suffering and salvation, pagans and saints, miracles and disasters. It is the age of the Knights of the Temple, trapped in a world where nightmares become reality and the celestial spheres of Heaven turn into the suplhurous pits of hell. Prepare for an infernal crusade.

Emulation Information

16:9

Knights of the Temple: Infernal Crusade has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended. Flickers in-game with Auto aspect ratio.

Problems

Menu Backgrounds

The menu backgrounds and other UI elements will sometimes flicker wildly or fail to render at all. This seems to occur more frequently when Dolphin is competing for CPU resources (i.e. using LLE audio, background video recording, etc).

Enhancements

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this AR code to force the 60Hz mode.

$60Hz
A2FB-0AV6-K6JQW
N8YC-ZD83-QJKG8
X1Z9-EZMY-F04PV
V26V-YU66-9X44J
FYU0-QTHB-QXZHF
2NVQ-RCUD-N9TYA
DWHE-852J-DZHP9
07D3-MW92-BVF49
AV5U-DGMY-VQFWH
AF7Z-R5KJ-TCGJK
C58D-VT0G-082PP
CGM1-EHDB-KB8Q0
CCAQ-YAQ9-DAD4U
PZ54-K8K1-5659B
8YW0-U8U6-T7BA6

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Knights of the Temple: Infernal Crusade since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
5.0-6004 Windows 10 Intel Core i7-6700K @ 4.5GHz NVIDIA GeForce GTX 970 Only tested the menus, which sometimes flicker problematically. Audio played without crackling with either HLE or LLE audio. Kolano
5.0-6208 Windows 10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 1060 Strangely slows down to 95% sometimes when paused or in the main menu, but stays full speed in-game. Flickers without Force 16:9 in anamorphic widescreen mode. On the transition between level 4 and 5, the game locked up at 0% speed after an invalid read error, however this happened immediately after the save was created, so I was able to load the save into level 5 when I reset. I tried the stage again and it didn't happen the second time. Xerxes

Gameplay Videos