Kururin Squash!: Difference between revisions

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== Enhancements ==
== Enhancements ==
=== Widescreen hack ===
=== Widescreen Patch ===
NTSC-J:
==== NTSC-J ====
 
<pre>
<pre>
04004000 C0029000
04004000 C0029000

Revision as of 18:09, 4 March 2016

Kururin Squash!
KururinSquash.jpg
Developer(s) Eighting
Publisher(s) Nintendo
Platform(s) GameCube
Release date(s) JP October 3, 2004
Genre(s) Puzzle
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Kururin Squash!
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Kururin Squash! is an action-puzzle video game developed by Eighting and published by Nintendo. It was released only in Japan on October 14, 2004. The game is the successor to Kururin Paradise and is the only title of the Kururin series to use 3D computer graphics.

Emulation Information

Garbage Text

The game will show garbage text rather than Japanese by default, to fix this simply tick the box under Config > Display that says "Set Console to NTSC-J"

Improper GameCube Font

Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.

This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.

NTSC CRC32 Brazil CRC32 PAL CRC32
v1.0 6DAC1F2A 4F319F43
v1.1 D5E6FEEA 667D0B64
v1.2 86573808 AD1B7F16

GBA Link Support

This game has GBA Link features that are properly emulated using VBA-M and Dolphin.

Problems

Template:SSound Issues and FreezesTemplate:/s

Sound desynchs frequently on HLE causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished. Presumed to be fixed by HLE emulation revisions.

Enhancements

Widescreen Patch

NTSC-J

04004000 C0029000
04004004 C03F0034
04004008 EC210032
0400400C 4812F678
141EDD94 00000000
04133680 4BED0980

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Force Console as NTSC-J On Fix text
Skip GC BIOS Off Proper font

Version Compatibility

The graph below charts the compatibility with Kururin Squash! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6942 Windows 7 AMD Phenon II 925 x4 @ 2.8GHz NVIDIA GeForce GTX 460 Perfect

Gameplay Videos