Lego Pirates of the Caribbean | |
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Developer(s) | Traveller's Tales |
Publisher(s) | Disney Interactive Studios |
Series | Lego, Pirates of the Caribbean |
Platform(s) | Wii |
Release date(s) | NA May 10, 2011 EU May 13, 2011 AUS May 19, 2011 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Captain Jack is back with a whole new world to explore! Lego Pirates of the Caribbean packs the adventure of three movies into one gigantic game. Join Captain Jack Sparrow for a trio of Pirate sagas filled with 70 characters and styled after the first three installments of the hit film franchise. Swashbuckle through 20 levels in single-player or Co-Op Mode, or go back to dig up new items (treasure, anyone?) in Freeplay Mode. When the quirky Captain Jack meets the irreverence of LEGO, you know you're in for an entertaining adventure.
When the Wii Remote pointer is held perfectly still in Lego Pirates of the Caribbean, the game relocates it off screen. It is unknown why titles do this. With real Wii Remotes, there is usually enough movement to ensure this does not happen, but with emulated Wii Remotes, it is very easy to see. It has been reproduced on console and is not a bug in Dolphin.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Lego Pirates of the Caribbean since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7522 | Windows 7 | Intel Core 2 Duo E7400 @ 2.8 GHz | NVIDIA GeForce 9600 GT | LEGO: Pirates of the Caribbean on Dolphin v2.0 - Nintendo Wii Emulator | dTerenciano |
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