| Progress Continues
We've already had 10975 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August/September 2019 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Lego Batman 2: DC Super Heroes
|Lego Batman 2: DC Super Heroes|
|Publisher(s)||KO WBA Interactive|
NA/EU/AUS Warner Bros. Interactive Entertainment
|Series||Lego, Batman, Lego Batman|
|Release date(s)|| NA June 19, 2012|
EU June 22, 2012
AUS June 27, 2012
KO January 31, 2013
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote + Nunchuk|
|GameIDs||S7AKWR, S7APWR, S7AKZA, S7AEWR|
Heroes from the DC Universe join up with the Caped Crusader to root out evil in Lego Batman 2: DC Super Heroes. The Dynamic Duo of Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of the notorious villains Lex Luthor and the Joker. Batman fans of all ages will enjoy a new and original story filled with classic LEGO videogame action and humor as players fight to put the villains back behind bars.
Wii Remote Pointer Hiding
When the Wii Remote pointer is held perfectly still in Lego Batman 2: DC Super Heroes, the game relocates it off screen. It is unknown why titles do this. With real Wii Remotes, there is usually enough movement to ensure this does not happen, but with emulated Wii Remotes, it is very easy to see. It has been reproduced on console and is not a bug in Dolphin.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Lego Batman 2: DC Super Heroes since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i5-3570K @ 3.4GHz||NVIDIA GeForce GTX 1070||Played this alongside my real Wii when testing Wiimote issues and couldn't find any differences throughout the intro.||JMC4789|