Lego Star Wars: The Complete Saga

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Lego Star Wars: The Complete Saga
Lego Star Wars: The Complete Saga
Developer(s) Traveller's Tales
Publisher(s) LucasArts
Series Lego, Star Wars, Lego Star Wars
Release date(s) NA November 6, 2007
EU November 16, 2007
AUS November 7, 2007
Genre(s) Action-adventure
Mode(s) Single-player, Co-op (2)
Input methods Wii Remote + Nunchuk
Compatibility 5PerfectEdit rating: Lego Star Wars: The Complete Saga
Perfect
GameIDs RLGP64, RLGJ52, RLGE64
See also...

Dolphin Forum thread
Open Issues
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Lego Star Wars: The Complete Saga is a video game based on the Star Wars-themed toy line by the Lego Group. It is a combination of the game Lego Star Wars: The Video Game and its sequel Lego Star Wars II: The Original Trilogy. The game was announced by LucasArts on May 25, 2007 at Celebration IV and was released on November 6, 2007 in the US.

Emulation Information[edit]

Wii Remote Pointer Hiding

When the Wii Remote pointer is held perfectly still in Lego Star Wars: The Complete Saga, the game relocates it off screen. It is unknown why titles do this. With real Wii Remotes, there is usually enough movement to ensure this does not happen, but with emulated Wii Remotes, it is very easy to see. It has been reproduced on console and is not a bug in Dolphin.

Problems[edit]

There are no reported problems with this title, though open issues may exist in Dolphin's Issue Tracker.

Configuration[edit]

This title doesn't need non-default settings to run properly. A full list of config options is available here.

Version Compatibility[edit]

The graph below charts the compatibility with Lego Star Wars: The Complete Saga since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-1444 (current)
2.0 (r5384)
Assume compatibility aligns with the indicated revisions, but it may extend to prior revisions or gaps may exist within indicated ranges due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6316 Windows 7 AMD Phenom II X6 1055T @ 2.8GHz ATI Radeon HD 5700 Perfect
r7035 Windows 7 AMD Phenom II X6 1055T @ 2.8GHz ATI Radeon HD 5830 Perfect
3.0 Ubuntu 11.04 AMD Athlon 64 X2 @ 2.8GHz NVIDIA GeForce GTS 250 Perfect. RyDroid
4.0-722 Windows 8.1 Intel Core-i7 4700HQ @ 3.2GHz NVIDIA GeForce GTX 765M 60FPS as long as the internal resolution is kept at 2x native or lower. Some odd lockups occurred—I'll grab a screenshot next time it happens to make an issue report. Autofire
4.0-771 Windows 8.1 Intel Core-i7 4700HQ @ 3.2GHz NVIDIA GeForce GTX 765M 60FPS still. It would appear that the "lockups" mentioned above are an issue in D3D only—played for hours in OGL with no such problems. Autofire

Gameplay Videos[edit]