Let's Tap

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Let's Tap
Let's Tap.jpg
Developer(s) Prope
Publisher(s) Sega
Platform(s) Wii
Release date(s) JP December 18, 2008
NA June 16, 2009
EU June 19, 2009
Genre(s) Rhythm
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Let's Tap
Perfect
GameIDs
See also...

Dolphin Forum thread
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Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Let's Tap since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8490 Windows 7 Intel Core i5-4570 @ 3.2GHz NVIDIA GeForce GTX 760 Tested every mode aside from 2P modes, no slowdown, no graphical issues, full 60FPS or 30FPS depending on mode (artistic modes seem to run at 30FPS by default), a tiny bit of audio disturbance when quickly switching between menues. FSR

Gameplay Videos