Difference between revisions of "Little King's Story"

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(Crashes Prior to {{revision|6163}})
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{{Test Entry|revision=7390|OS=Windows 7|CPU=Intel Core i3 540|GPU=ATI Radeon 4650|result=Perfect! Runs at full speed and no graphic glitches.|tester=[[User:Psicomaniaco|Psicomaniaco]]}}
{{Test Entry|revision=7390|OS=Windows 7|CPU=Intel Core i3-540|GPU=ATI Radeon 4650|result=Perfect! Runs at full speed and no graphic glitches.|tester=Psicomaniaco}}

Revision as of 18:11, 15 August 2011

Little King's Story
Little kings story.jpg
Developer(s) Cing & Town Factory
Publisher(s) Nintendo
Platform(s) Wii
Genre(s) Life simulation, Action RPG, Strategy
Mode(s) Single-player
Input methods Wii Remote, Nunchuk
Compatibility 4Stars4.pngEdit rating: Little King's Story
GameIDs RO3EXJ, RO3P99, RO3J99
See also...

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Crashes Prior to r6163

Prior to r6163 the game crashes frequently, making it unplayable. After saving a game, during the intro the game will crash after the "moo" sound. During the game, when leaving home, if a cow moos, but is not nearby, it will crash. The game will also crash frequently and without cause when in the town. This was fixed in recent revisions, likely r6163.

Bloom Offset

This game suffers from the bloom offset bug, refer issue 2068.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Little King's Story since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14092 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


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Gameplay Videos