| Progress Continues
We've already had 10270 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: Dec/Jan Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
|Publisher(s)||JP From Software|
|Release date(s)|| JP April 25, 2002|
NA May 27, 2002
EU August 9, 2002
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller|
|GameIDs||GRNP52, GRNE52, GRNJCQ|
Lost Kingdoms, known in Japan as Rune (ルーン Rūn), is a fantasy video game developed by From Software and published by Activision in North America and Europe. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.
Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.
16:9 Widescreen Gecko Code
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
$16:9 Widescreen 042CA804 C22AAAAB 042CA808 422AAAAB
$16:9 Widescreen 042E0894 C22AAAAB 042E0898 422AAAAB
$16:9 Widescreen 042BFC3C C22AAAAB 042BFC40 422AAAAB
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Lost Kingdoms since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Pentium E5400 @ 2.7GHz||NVIDIA GeForce GTX 460||Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS||parasite64|
|Windows 7||AMD Phenom II X4 945 @ 3.3GHz||ATI Radeon HD 4870||Lost Kingdoms on Dolphin Emulator 1080p||Vortextk|
|Windows||Intel Core i7-960 @ 3.2GHz||AMD Radeon HD 6870||Played entire game start to finish with a sibling through netplay using Dolphin Netplay 4.0-652. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file. This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't.||Desmond27|