Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Lost Kingdoms: Difference between revisions
mNo edit summary |
|||
(40 intermediate revisions by 14 users not shown) | |||
Line 2: | Line 2: | ||
|image = [[File:LostKingdoms.jpg|300px]] | |image = [[File:LostKingdoms.jpg|300px]] | ||
|developer = From Software | |developer = From Software | ||
|publisher = Activision | |publisher = {{vgrelease|JP=From Software|NA/EU|Activision}} | ||
|series = | |series = Lost Kingdoms | ||
|released = {{vgrelease|JP=April 25, 2002|NA=May 27, 2002|EU=August 9, 2002}} | |released = {{vgrelease|JP=April 25, 2002|NA=May 27, 2002|EU=August 9, 2002}} | ||
|genre = Role-playing | |genre = Role-playing | ||
Line 10: | Line 10: | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-lost-kingdoms | |forumlink = http://forums.dolphin-emu.org/Thread-gc-lost-kingdoms | ||
}} | }} | ||
'''''Lost Kingdoms''''', known in Japan as | |||
'''''Lost Kingdoms''''', known in Japan as '''''Rune''''' ('''''ルーン Rūn'''''), is a fantasy video game developed by From Software and published by Activision in North America and Europe. ''Lost Kingdoms'' is a card-based action role-playing game where battles are fought in real-time. | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Random Crashes === | === Random Crashes === | ||
Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | ||
=== | }}}} | ||
== Enhancements == | |||
=== 16:9 Widescreen Gecko Code === | |||
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | |||
===== NA ===== | |||
<pre>$16:9 Widescreen | |||
042CA804 C22AAAAB | |||
042CA808 422AAAAB</pre> | |||
=== | ===== EU ===== | ||
<pre>$16:9 Widescreen | |||
042E0894 C22AAAAB | |||
042E0898 422AAAAB</pre> | |||
===== JP ===== | |||
<pre>$16:9 Widescreen | |||
042BFC3C C22AAAAB | |||
042BFC40 422AAAAB</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0|*****}} | {{VersionCompatibilityVersion|3.0|****|Random crashes}} | ||
{{VersionCompatibilityVersion|3.5-1189|****|Broken video}} | |||
{{VersionCompatibilityVersion|3.5-2381|****|Random crashes}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 40: | Line 56: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0|OS=Windows 7 | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=NVIDIA GeForce GTX 460|result=Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS|tester=parasite64}} | ||
{{testing/entry|revision=7671|OS=Windows 7 | {{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=ATI Radeon HD 4870|result=[http://www.youtube.com/watch?v=d-ZNazqadn8 Lost Kingdoms on Dolphin Emulator 1080p]|tester=Vortextk}} | ||
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core | {{testing/entry|revision=4.0-652|OS=Windows|CPU=Intel Core i7-960 @ 3.2GHz|GPU=AMD Radeon HD 6870|result=Played entire game start to finish with a sibling through netplay using [https://dolphin-emu.org/download/list/dc-netplay/ Dolphin Netplay 4.0-652]. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file. This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't.|tester=Desmond27}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=9UbFzSeyPF4|cap1=Dolphin Emulator 4.0.2 - Lost Kingdoms (1080p HD) - Nintendo GameCube | |||
|vid2=d-ZNazqadn8|cap2=Lost Kingdoms on Dolphin Emulator 1080p | |||
|vid3=RjpO-9G1Nmw|cap3=(1440p) Lost Kingdoms Gameplay - Dolphin 5.0 | |||
|vid4=xwgpAg0mavY|cap4=Lost Kingdoms [Gamecube] Dolphin 5.0 [1080p HD] | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Revision as of 01:56, 25 July 2018
Lost Kingdoms | |
---|---|
Developer(s) | From Software |
Publisher(s) | JP From Software NA/EU Activision |
Series | Lost Kingdoms |
Platform(s) | GameCube |
Release date(s) | JP April 25, 2002 NA May 27, 2002 EU August 9, 2002 |
Genre(s) | Role-playing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Lost Kingdoms, known in Japan as Rune (ルーン Rūn), is a fantasy video game developed by From Software and published by Activision in North America and Europe. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.
Problems
Random Crashes
Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.
Enhancements
16:9 Widescreen Gecko Code
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
NA
$16:9 Widescreen 042CA804 C22AAAAB 042CA808 422AAAAB
EU
$16:9 Widescreen 042E0894 C22AAAAB 042E0898 422AAAAB
JP
$16:9 Widescreen 042BFC3C C22AAAAB 042BFC40 422AAAAB
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Lost Kingdoms since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | Intel Pentium E5400 @ 2.7GHz | NVIDIA GeForce GTX 460 | Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS | parasite64 |
r7671 | Windows 7 | AMD Phenom II X4 945 @ 3.3GHz | ATI Radeon HD 4870 | Lost Kingdoms on Dolphin Emulator 1080p | Vortextk |
4.0-652 | Windows | Intel Core i7-960 @ 3.2GHz | AMD Radeon HD 6870 | Played entire game start to finish with a sibling through netplay using Dolphin Netplay 4.0-652. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file. This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't. | Desmond27 |
Gameplay Videos
- From Software (Developer)
- From Software (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Activision (Publisher)
- Lost Kingdoms (Series)
- 2002 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games