Lost Kingdoms: Difference between revisions

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(Removing D3D9 mentions. Specifying the gfxbackendnotes regarding why OGL is a better option.)
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=== Direct3D Backend Problem ===
=== Direct3D Backend Problem ===
Using the Direct 3DX11 backend when selecting the "Shayeel Passage" level causes a Texture Loading Failure exception error.  For now use the OpenGL backend in order to play this level.
Using the D3D backend when selecting the "Shayeel Passage" level causes a Texture Loading Failure exception error.  For now use the OpenGL backend in order to play this level.


== Configuration ==
== Configuration ==
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{{Config
{{Config
|gfxbackend        = OpenGL
|gfxbackend        = OpenGL
|gfxbackendnotes  = DX11/9 both tend to be slow/buggy
|gfxbackendnotes  = D3D has texture loading failure error
|efbcopy          = Texture
|efbcopy          = Texture
|efbcopynotes      = Fixes some effects, and possibly floor texture corruption
|efbcopynotes      = Fixes some effects, and possibly floor texture corruption

Revision as of 04:03, 12 June 2014

Lost Kingdoms
LostKingdoms.jpg
Developer(s) From Software
Publisher(s) Activision
Series Lost Kingdoms
Platform(s) GameCube
Release date(s) JP April 25, 2002
NA May 27, 2002
EU August 9, 2002
Genre(s) Role-playing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Lost Kingdoms
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Lost Kingdoms, known in Japan as simply Rune (ルーン Rūn), is a fantasy video game developed by From Software and published by Activision in North America and Europe. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.

Problems

Random Crashes

Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.

Intro Videos

Intro videos give black screens and choppy/static filled audio.

Direct3D Backend Problem

Using the D3D backend when selecting the "Shayeel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend OpenGL D3D has texture loading failure error

Version Compatibility

The graph below charts the compatibility with Lost Kingdoms since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21278 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Windows 7 x64 Intel Pentium E5400 @ 2.7GHz nVidia GeForce GTX 460 Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30 FPS parasite64
r7671 Windows 7 x64 AMD Phenom II X4 945 @ 3.3GHz ATI Radeon HD 4870 Lost Kingdoms on Dolphin Emulator 1080p Vortextk
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Lost Kingdoms HD Widescreen Hack Spartacus

Gameplay Videos