Lost Kingdoms

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Lost Kingdoms
Developer(s) From Software
Publisher(s) Activision
Series Lost Kingdoms
Platform(s) GameCube
Release date(s) JP April 25, 2002
NA May 27, 2002
EU August 9, 2002
Genre(s) Role-playing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Lost Kingdoms
See also...

Dolphin Forum thread
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Lost Kingdoms, known in Japan as simply Rune (ルーン Rūn), is a fantasy video game developed by From Software and published by Activision in North America and Europe. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.


Random Crashes

Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.

Intro Videos and Credits Video

These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. Garbled video audio fixed by 3.5-1189 and broken video fixed by 3.5-2381.

Direct3D Backend Problem

Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by 4.0-4239.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Lost Kingdoms since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14097 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7671 Windows 7 x64 AMD Phenom II X4 945 @ 3.3GHz ATI Radeon HD 4870 Lost Kingdoms on Dolphin Emulator 1080p Vortextk
^3.0 Windows 7 x64 Intel Pentium E5400 @ 2.7GHz NVIDIA GeForce GTX 460 Variable framerates during exploration, speedups during combat, no graphical or sound glitches ~30FPS parasite64
4.0-652 Windows Intel Core i7-960 @ 3.2GHz AMD Radeon HD 6870 Played entire game start to finish with a sibling through netplay using Dolphin Netplay 4.0-652. Game ran at various framerates throughout different levels, most levels ran at a consistent 30FPS. Usually when a lot of major effects were going on the game would slow down gradually. Had to use OpenGL to access the Shayeel Passage Level. Game runs all the way throughout in netplay. **Warning** During netplay the game would freeze occasionally during saving and corrupt the file. This appears to be a random thing with the Netplay branch Dolphin emulator and I've found no definitive solution, it happens sometimes and others it won't. Desmond27

Gameplay Videos