Lost Kingdoms II: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
m (fix typo that somehow didn't matter)
(11 intermediate revisions by 3 users not shown)
Line 4: Line 4:
|publisher = Activision
|publisher = Activision
|series    = Lost Kingdoms
|series    = Lost Kingdoms
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003|JP|May 23, 2003}}
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003|JP=May 23, 2003}}
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
Line 15: Line 15:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
}}}}
}}}}


== Enhancements ==
== Enhancements ==
{{Problems/Blurry Distant Textures}}
=== 16:9 Widescreen Gecko Code ===
=== 16:9 Widescreen Gecko Code ===
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.]
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.


===== NA =====
===== NA =====
Line 33: Line 35:
<pre>$16:9 Widescreen
<pre>$16:9 Widescreen
042F35F0 3FE38E39</pre>
042F35F0 3FE38E39</pre>
== Misc. Modifications and Hacks ==
=== Swap player models ===
You can play as several other characters by simply swapping out '''''c001.ptm''''' in the files\game\ptm folder with another [https://wiki.dolphin-emu.org/index.php?title=Lost_Kingdoms_II#.2FPTM.2F PTM file] (renamed as c001.ptm), after extracting the ISO via Dolphin. Be sure to make a backup of the original PTM files. Be advised that some animations, such as the idle animation, might be missing since they weren't programmed for versus mode (they'll suddenly T-pose instead). Check the /PTM/ section for character file associations.
=== Filetype associations ===
A list of file formats listed by directory, with guesses/confirmation as to their functions.
==== /GAME/ ====
*rune.pdg Lots of strange images inside.
*rune.pdm lots of menu icons and buttons etc and lots of text on each card, classes, combos, etc
*s??.pds Stages, possibly contains unused dialogue
*s026.pds Japan-only, stage 26. Underground (unfinished?) level. Possibly contains unused animations and unused red fairies. Might be able to load it via CheatEngine.
===== /CARD/ =====
Card images.
*ec001.gtx Skeleton
*ec002.gtx Ghost Armor
*ec003.gtx Red Dragon
*ec004.gtx Golden Goose
*ec005.gtx Lizardman
*ec006.gtx Valkyrie
*ec007.gtx Thanatos
*ec008.gtx Cerberus
*ec009.gtx Phoenix
*ec010.gtx Mandragora
*ec011.gtx Red Lizard
*ec012.gtx Unicorn
*ec013.gtx Hobgoblin
*ec014.gtx Centaur
*ec015.gtx Sand Golem
*ec016.gtx Jack-O-Lantern
*ec017.gtx Devil Plant
*ec018.gtx Man Trap
*ec019.gtx Ashura
*ec020.gtx Sand Worm
*ec021.gtx Mummy
*ec022.gtx Cockatrice
*ec023.gtx Sasquatch
*ec024.gtx Wraith
*ec025.gtx Orc
*ec026.gtx Barometz
*ec027.gtx Fairy
*ec028.gtx Mind Flayer
*ec029.gtx Succubus
*ec030.gtx Incubus
*ec031.gtx Catoblepas
*ec032.gtx Kraken
*ec033.gtx Water Reaper
*ec034.gtx Fenril
*ec035.gtx Lich
*ec036.gtx Carbuncle
*ec037.gtx Chameleus
*ec038.gtx Flayer Spawn
*ec039.gtx Elephant King
*ec040.gtx Zombie Dragon
*ec041.gtx Fire Golem
*ec042.gtx Running Bird
*ec043.gtx Giant Crab
*ec044.gtx Banshee
*ec045.gtx Land Shark
*ec046.gtx Berserker
*ec047.gtx Flying Ray
*ec048.gtx Demon Hound
*ec049.gtx Behemoth
*ec050.gtx Mole Monster
*ec051.gtx Maelstrom
*ec052.gtx Garuda
*ec053.gtx Lycanthrope
*ec054.gtx Sand Beetle
*ec055.gtx Necromancer
*ec056.gtx Great Turtle
*ec057.gtx Gold Butterfly
*ec058.gtx Ghoul
*ec059.gtx Treant
*ec060.gtx Nueh
*ec061.gtx Sea Monk
*ec062.gtx Crystal Rose
*ec063.gtx Dark Raven
*ec064.gtx Black Dragon
*ec065.gtx Wizard
*ec066.gtx Dragonoid
*ec067.gtx Dryad
*ec068.gtx Birdman
*ec069.gtx Will o'wisp
*ec070.gtx Archer Tree
*ec071.gtx Stone Head
*ec072.gtx Blood Bush
*ec073.gtx Efreet
*ec074.gtx Dragon Knight
*ec075.gtx Demon Fox
*ec076.gtx Juggernaut
*ec077.gtx Fire Gargoyle
*ec078.gtx Great Demon
*ec079.gtx Evil Eye
*ec080.gtx Blue Dragon
*ec081.gtx Gnome
*ec082.gtx Tiger Mage
*ec083.gtx Hydra
*ec084.gtx Siren
*ec085.gtx Chimera
*ec086.gtx Rheebus
*ec087.gtx Scythe Beast
*ec088.gtx Kitty Trap
*ec089.gtx Night Mare
*ec090.gtx Golden Phoenix
*ec091.gtx White Tiger
*ec092.gtx Venus Spider
*ec093.gtx Vampire
*ec094.gtx Sphinx
*ec095.gtx Puppet Master
*ec096.gtx Plague Rat
*ec097.gtx Undine
*ec098.gtx Whip Worm
*ec099.gtx Trickster
*ec100.gtx Caterpoker
*ec101.gtx Beelzebub
*ec102.gtx Ice Golem
*ec103.gtx King Mandragora
*ec104.gtx Basilisk
*ec105.gtx Larval Fly
*ec106.gtx Mermaid
*ec107.gtx Demon Skeleton
*ec108.gtx Vampire Bush
*ec109.gtx Elephant
*ec110.gtx Goblin Lord
*ec111.gtx Cyclops
*ec112.gtx Steel Skeleton
*ec113.gtx Chaos Knight
*ec114.gtx Decoy Pillar
*ec115.gtx Doppelganger
*ec116.gtx Salamander
*ec117.gtx Venom Lizard
*ec118.gtx God of Destruction
*ec119.gtx Earth Elemental
*ec120.gtx Water Elemental
*ec121.gtx Fire Elemental
*ec122.gtx Wood Elemental
*ec123.gtx Fafnir
*ec124.gtx Baby Dragon
*ec125.gtx Elf
*ec126.gtx Elf Lord
*ec127.gtx Beaker
*ec128.gtx Yowie
*ec129.gtx Hell Hound
*ec130.gtx Lamassu
*ec131.gtx Wyvern
*ec132.gtx Rabandos
*ec133.gtx Baba Yaga
*ec134.gtx Berserk Master
*ec135.gtx Acid Cloud
*ec136.gtx Pixie
*ec137.gtx Dao
*ec138.gtx Manticore
*ec139.gtx Jade Giant
*ec140.gtx Dark Elf
*ec141.gtx Gorgon
*ec142.gtx Marid
*ec143.gtx Emperor
*ec144.gtx Death
*ec145.gtx Devata
*ec146.gtx Brine Dragon
*ec147.gtx March Hare
*ec148.gtx Ryuhi
*ec149.gtx Pazuzu
*ec150.gtx Napalm Beast
*ec151.gtx Green Dragon
*ec152.gtx Blue Mold
*ec153.gtx Daidarapochi
*ec154.gtx Demon Swordsman
*ec155.gtx Amber Dragon
*ec156.gtx Porcupig
*ec157.gtx Golden Porcupig
*ec158.gtx Vouivre
*ec159.gtx Psycho Dice
*ec160.gtx Dark Treant
*ec161.gtx Phooka
*ec162.gtx Gemini
*ec163.gtx Coal Treant
*ec164.gtx Matador
*ec165.gtx Sleeping Giant
*ec166.gtx Fireworks
*ec167.gtx Storm Hagan
*ec168.gtx Rock Hagan
*ec169.gtx Bum Hagan
*ec170.gtx Global Bust
*ec171.gtx Gravity Pillar
*ec172.gtx Talos
*ec173.gtx Charadrius
*ec174.gtx Crystal Magic
*ec175.gtx Leprechaun
*ec176.gtx Tumble Chick
*ec177.gtx Mad Reverser
*ec178.gtx Myconid
*ec179.gtx Sleipnir
*ec180.gtx Spartoi
*ec181.gtx Lucky Lion
*ec182.gtx Vodianoi
*ec183.gtx Uroboros
*ec185.gtx Demon Lord
*ec188.gtx Yin Yang
*ec189.gtx Boom Monkey
*ec190.gtx Rubber Froggy
*ec191.gtx Popgun Charlie
*ec192.gtx Ice Skeleton
*ec193.gtx Raflesia
*ec195.gtx Sprite
*ec196.gtx Acid Dragon
*ec197.gtx Dark Sprite
*ec198.gtx Super Pumper
*ec199.gtx Undead Knight
*ec200.gtx Panther Mage
*ec201.gtx Sekmet
*ec202.gtx Gargoyle
*ec204.gtx Pegasus
*ec205.gtx Octobush
*ec206.gtx Mandra Dancer
*ec207.gtx Horus
*ec209.gtx Chariobot
*ec210.gtx Phantom Ship
*ec211.gtx Witchlette
*ec212.gtx Apsaras
*ec213.gtx CircaSaurus
*ec214.gtx Anarchy Owl
*ec215.gtx Stone Golem
*ec216.gtx Fire Moray
*ec217.gtx Water Moray
*ec218.gtx Earth Moray
*ec219.gtx Gizmolizer
*ec221.gtx UberBomberBot
*ec222.gtx Aggressor GL2
*ec223.gtx SuperScrubber
*ec224.gtx MechaPult
*ec225.gtx Aggressor DX5
*ec226.gtx MechLance 5L
*ec227.gtx Claws-R-Us
*ec228.gtx TriBlaster
*ec229.gtx LazerBug 39K
*ec230.gtx AstroBot
*ec231.gtx AcidBot
*ec232.gtx Sacred Umpire
*ec289.gtx (Music card, Japan-only)
*ec290.gtx (Music card, Japan-only)
*ec291.gtx (Music card, Japan-only)
*ec292.gtx (Music card, Japan-only)
*ec293.gtx (Music card, Japan-only)
*ec294.gtx (Music card, Japan-only)
*ec295.gtx (Music card, Japan-only)
*ec296.gtx (Music card, Japan-only)
*ec297.gtx (Music card, Japan-only)
*ec298.gtx (Music card, Japan-only)
*ec299.gtx Capture Card
===== /CTM/ =====
*The filenames same as above, but instead of ec???.gtx it's e???.ctm. Wild AI, texture, and model?
*e024.ml2 Only in NA version, possibly leftover?
===== /CTM2/ =====
*The filenames same as above, but instead of e???.ctm it's e???c.ctm Captured AI, texture, and model? the c after the index number might stand for captured
===== /MENU/ =====
*card.tex Image of every card in the game, the song cards are excluded even here in the na version, there's a secret card or two after the capture card on the na version though
*Labo_jp.mel (only in Japan)
*Labo_us.mel (only in US)
*Menu_jp.mel (only in Japan)
*Menu_us.mel (only in US)
*rune_front.bcm possibly the water background from menu
*Shop_jp.mel (only in Japan)
*Shop_us.mel (only in US)
*Sp.TEX*Card status effects, back of card icon, button icons, button textures, back of card texture, bunch of other things, also somehow 2x file size in JP version
*title.tex Title screen logo (diff in US and JP)
*VsMenu.TEX vs background, rule icons, vs map pictures, character portraits, and winner/draw etc
*Vs_jp.mel (only in Japan)
*Vs_us.mel (only in US)
*WorldMap.TEX
*worldmap1.tex Bhashea map and map + icon for each stage
*worldmap2.tex Kendaria map and map + icon for each stage
*worldmap3.tex Alanjeh map and map + icon for each stage
*worldmap4.tex Whyt map and map + icon for each stage
===== /PSO/ =====
Cutscenes, models, and camera positioning but no textures or sounds (file name seems to correspond to level id). It looks like replacing cutscene in card shop and leaving the shop activates different part of the cutscene.
*Nobleman's Residence
**sc0100.pso cutscene at end of nobleman's (diff in taikenban)
*Bhashea High Road
**sc0200.pso meeting brother in bhasea (diff in taikenban)
**sc0201.pso cutscene after beating knights in bhasea (diff in taikenban)
*Kadishu - Kadishu
**sc0300.pso first part of flashback in kadishu (diff in taikenban)
*Kendarie Fortress
**sc0400.pso kenadrine fortress intro (diff in taikenban)
**sc0401.pso kendarie fortress ending
*Runestone Caverns - Upper Chambers
**sc0500.pso end of bluestone cave pt1 breaking open cage with transformation
*Runestone Caverns - Lower Chambers
**sc0600.pso intro cutscene to runestone caverns pt2
**sc0601.pso same cutscene? need to investigate
*sc0602.pso cutscene with orbs attacking and guy locked out
*sc0603.pso part where king appears with two knights behind him
*sc0604.pso part where everybody dies to purple things and giant monster
*sc0605.pso cutscene of beating that boss and brother saving you
*Ruldo Forest
**sc0700.pso meeting stranger
**sc0701.pso meeting forest lady
**sc0702.pso activating power thing
*Holzogh Town
**sc0900.pso meeting king in rudolf town
*Plains of Rowahl
**sc1000.pso meeting past you in desert
**sc1001.pso firing catapult in desert
**sc1002.pso firing second catapult in desert
**sc1003.pso meeting brother in desert
*Alanjeh - Alanjeh Castle
**sc1100.pso possibly cutscene about opening door in alanjeh castle entrance
**sc1101.pso opening door in alanjeh castle entrance and talking to queen/getting arrested
*Alanjeh - Royal Tower, Lower
**sc1200.pso castle shaking
**sc1201.pso brother moving around and pointing?
**sc1202.pso tara with mother flashback giving her runestone?
**sc1203.pso tara with head on bed waking up from flashback, brother with her, monster attacks
*Krasheen Mountains
**sc1300.pso looking at dragon?
**sc1301.pso releasing dragon from rock
*Grenfoel Cathedral
**sc1400.pso talking to queen in church
*Alanjeh - Royal Tower, Middle
**sc1500.pso king holding head
**sc1501.pso king laying down, then looking at hand, then looking in the sky
*Alanjeh - Royal Tower, Upper
**sc1600.pso end boss appearing at top of tower
**sc1601.pso end boss dying after fight
*Fossil Boneyard
**sc1700.pso zombie dragon awaking from grave
*Alanjeh - Royal Tower, Lower
**sc1800.pso brother attacking something and helping you down ledge?
**sc1801.pso robots coming to attack brother, he puts you in elevator and cuts the line
**sc1802.pso same cutscene you give brother necklace from beating all strangers
**sc1803.pso coming back to see brother dead? possibly alive, not sure
*Game ending?
**sc1900.pso bad game ending, past you comes in, queen comes in
**sc1901.pso good game ending, past you comes in, you talk, brother comes in
*Isamat Urbur
**sc2000.pso camera angles and tara looking around
**sc2001.pso cutscene of strangers appearing, taking key, and leaving as book runestones
*Bhashea Castle
**sc2100.pso waking knight from stone
*Gromtull Desert
**sc2200.pso saving jarvi in the desert cave
*Obenoix Gorge
**sc2500.pso camera movement?
**sc2501.pso more camera movement?
**sc2502.pso obtaining boat card after beating boat boss
*Temple of Sharacia
**sc2700.pso temple of kashida four armed guy
**sc2701.pso temple of kashida valkyre (good for escaping level like card shop, can also use it to get map of levels like card shop)
*Kadishu - Jarvi's House
**sc4000.pso Kadishu Jarvi's house
*Kadishu - Card Shop
**sc4100.pso Kadishu card shop (diff in taikenban)
*Grenfoel Cathedral - Card Shop
**sc4200.pso Grenfoel Cathedral card shop
*?? no level
**sc8100.pso Duplicate Jarvi cutscene
===== /PTM/ =====
Textures and models and possibly other for ingame (models not used in cutscene or card shop, texture is though)
*'''Player one characters'''
**c001.ptm Tara
**c002.ptm Tara - alt angel wings costume only in taikenban (demo) version. [http://www.mediafire.com/file/7su849ibzqkkoot/Lost_Kingdoms_2_Japanese_Demo_Outfit.zip Download]. [https://i.imgur.com/6YqritT.png Screenshot].
**n001.ptm Rashiannu
**n003.ptm Leod VIII
**n006.ptm Katia
**n007.ptm Helena
**n008.ptm Thalnos
**n019.ptm Stranger
**n036.ptm Kendarie Warrior
*'''Player two characters (alternate colors)'''
**n041.ptm Tara
**n042.ptm Rashiannu
**n043.ptm Leod VIII
**n044.ptm Katia
**n045.ptm Helena
**n046.ptm Thalnos
**n047.ptm Stranger
**n048.ptm Kendarie Warrior
**n064.ptm Unused gold (Earth?) hobgoblin. This one isn't able to move.
===== /PTM2/ =====
Textures and models and possibly other for multiplayer menu (models not used in cutscene or card shop) (doppelganger uses these).
*The filenames are the same as above, but instead of n???.ptm it's tn???.ptm.
==== /LOAD/ ====
*000.gtx Bhashea Castle
*001.gtx Wood creatures
*002.gtx Gromtull Desert
*003.gtx Rock creatures
*004.gtx tara, bro, and crew standing on tree maybe bhasea road
*005.gtx Runestone Caverns Upper Chambers
*006.gtx Water creatures
*007.gtx tara, sister, and bro possibly at Alanjeh's Royal Tower
*008.gtx Kendarie Fortress
*009.gtx Mech creatures
*010.gtx Temple of Sharacia
*011.gtx Fire creatures
*012.gtx Isamat Urbur
*013.gtx Mystic creatures
*014.gtx Tara with a card in front of Rashiannu
*015.gtx Tara in front of faded brother
*016.gtx Leod VIII in gold area
==== /MOVIE/ ====
*act_logo.thp Activision intro
*rune_sr.thp Credits movie
*rune-long.thp New game movie
*rune-short.thp Title screen movie
==== /SOUND/ ====
The sound effects folder.
*main.hjd Seems to contain the names associated with the SFX. The names can be revealed by opening in a hex editor.
*????.pps Whatever this is, it is associated with the corresponding SAM audio file.
*???.sam The sound effect.
==== /STREAM/ ====
Contains various DSP audio files with loop metadata. [http://www.mediafire.com/file/jty26283u4sinje/Lost_Kingdoms_1_and_2_Music_List.txt/file Filenames and their associated songs]. You can convert them with VGMStream or view them with [https://github.com/jackoalan/audacity this Audacity fork.] [https://archive.org/details/runestonecavernsupperchambers OST gamerip.]


== Configuration ==
== Configuration ==

Revision as of 06:28, 6 June 2020

Lost Kingdoms II
LostKingdomsII.jpg
Developer(s) From Software
Publisher(s) Activision
Series Lost Kingdoms
Platform(s) GameCube
Release date(s) JP May 23, 2003
NA May 21, 2003
EU June 6, 2003
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Lost Kingdoms II
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Lost Kingdoms II, known as Rune II (ルーン II, Rūn Tsu) in Japan, is a role-playing video game.. It is the sequel to Lost Kingdoms. Lost Kingdoms II is a card-based action role-playing game where battles are fought in real-time.

Problems

There are no reported problems with this title.

Enhancements

Blurry Distant Textures

Since 5.0-5745, textures in Lost Kingdoms II will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. The only way to disable this was to enable GPU Texture Decoding. Since 5.0-8296, this setting can be disabled indipendently. However, if any "mip trick" effects are used by the game, they will not work correctly.

Since 5.0-20745, this setting is disabled by default.

16:9 Widescreen Gecko Code

The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the aspect ratio to flicker between 4:3 and 16:9 at certain points and angles. You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.

NA
$16:9 Widescreen
042EA1A0 3FE38E39
EU
$16:9 Widescreen
04303EB0 3FE38E39
JP
$16:9 Widescreen
042F35F0 3FE38E39

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Lost Kingdoms II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7671 Windows 7 AMD Phenom II X4 945 @ 3.3GHz AMD Radeon HD 4870 Lost Kingdoms 2 on Dolphin Emulator 1080p Vortextk

Gameplay Videos