Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Luigi's Mansion: Difference between revisions
Line 96: | Line 96: | ||
{{Testing}} | {{Testing}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=4341|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 25-35 FPS with default settings and DX9 plug-in|tester=}} | {{Test Entry|revision=4341|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 25-35 FPS with default settings and DX9 plug-in|tester=}} | ||
{{Test Entry|revision=4598|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Playable: 20-30 FPS but sometimes in-game sound mute completely, needing to restart emulator|tester=}} | {{Test Entry|revision=4598|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Playable: 20-30 FPS but sometimes in-game sound mute completely, needing to restart emulator|tester=}} | ||
{{Test Entry|revision=6512|OS=Windows 7 x64|CPU=AMD Phenom II X2 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, 4X AA and OpenCL Enabled|tester=}} | {{Test Entry|revision=6512|OS=Windows 7 x64|CPU=AMD Phenom II X2 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, 4X AA and OpenCL Enabled|tester=}} | ||
{{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL Enabled|tester=}} | {{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Fully Playable: 30 FPS with DX9 plug-in and OpenCL Enabled|tester=}} | ||
{{Test Entry|revision=6985|OS=Windows XP x86|CPU=AMD Athlon X2 64 Dual Core 2.9 Ghz|GPU= | {{Test Entry|revision=6985|OS=Windows XP x86|CPU=AMD Athlon X2 64 Dual Core 2.9 Ghz|GPU=nVidia GeForce 9400 GT 512 MB|result=Fully Playable: 21-30 FPS with OpenGL plug-in and OpenCL Enabled|tester=}} | ||
{{Test Entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium Dualcore E5300 2.6GHz|GPU=ATI Radeon HD5450 1GB|result=Fully Playable 30 FPS (50 FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog.|tester=[[User:Markon89|Markon89]]}} | {{Test Entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium Dualcore E5300 2.6GHz|GPU=ATI Radeon HD5450 1GB|result=Fully Playable 30 FPS (50 FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog.|tester=[[User:Markon89|Markon89]]}} | ||
{{Test Entry|revision=7480|OS=Ubuntu Linux 11.04 x86|CPU=Intel E2180 @ 2.0GHz|GPU=nVidia GeForce 7300GT 512MB|result=Fully playable: 25-35 FPS with default settings until save game is loaded and OpenGL plug-in|tester=0ubuntu0}} | |||
|} | |} | ||
Revision as of 21:44, 19 May 2011
Luigi's Mansion is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 17, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube. This was one of the very few games where Luigi was the main character, not Mario.
The game takes place in a haunted mansion, which Luigi won in a contest he did not enter. He told his brother to meet him there to celebrate his victory. Luigi is searching for his brother Mario, who came to the mansion earlier, but went missing. To help Luigi on his quest, an old professor named Elvin Gadd has equipped him with the "Poltergust 3000", a vacuum cleaner used for capturing ghosts, and a "Game Boy Horror", a device used for communicating with Gadd.
Luigi's Mansion was relatively well-received by reviewers, despite being criticized for its short length. The game has sold over 2.5 million copies, and is the fifth best-selling Nintendo GameCube game in the United States. It was one of the first games to be re-released as a Player's Choice title on the system.
Problems
No Shadows
Shadows are missing, significantly reducing the ambiance of many scenes.
Black Screen
At the beginning of the game, when going upstairs in the dark and going through the next room, the screen might go black and also show silhouette of characters on some hardware. It seems to be fixed in r6706. See also issue 1985. (Please also update your DirectX.)
Sound Problems
You may hear constant slight crackling in the background and when enemies and friends make noises.
M4A Video Codec
Support of the M4A codec required to play the Pikmin movie trailer under options is currently flaky, refer issue 119. With r6658 the trailer can be played using DX9 and LLE Audio.
The trailer has been reported to work in r4495 (and possibly prior/later revs) with the JITiL recompiler, and in r6319 forward. At least with r6658 the trailer can only be played with the US release using the DX9 and LLE Audio plug-ins, the EU release hangs regardless of plug-in combination.
OpenGL Plug-in
Use of the OpenGL plug-in on r6658 results in a crash post the initial menu screen.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | DX9 or DX11 | OpenGL crashes post initial menu. |
Version Compatibility
The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}