Luigi's Mansion

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Luigi's Mansion
LuigisMansionGC.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Release date(s) JP September 14, 2001
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002
Genre(s) Action-adventure, Horror
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4PlayableEdit rating: Luigi's Mansion
See also...

Dolphin Forum thread
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In Luigi's Mansion, Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels. Each stage is packed with ghosts and ghouls to put you on edge; and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls — and find his missing brother to boot!

Contents

[edit] Patches

[edit] 16:9 Aspect Ratio Fix

The following AR codes work as a widescreen hack for the PAL and NTSC version of the game. Be sure that "Enable cheats" is on in the game menu and "Force 16:9" is selected in the graphics options!

[edit] PAL
Z3DZ-K37X-ZZVC2
0CFG-URH4-YN3T7
DX70-3KV5-KQ21A
QU0G-UTWU-Q5GRT
[edit] NTSC
040206A0 3C603FE3
040206A4 60638E39
040206A8 906700B0

[edit] Problems

[edit] Sound Problems

As of 4.0-1300, music stopping and popping has been fixed. However, volume issues and associated distortions still remain. Use DSP LLE to avoid these problems.

[edit] Static in the Music Sheets Battle (LLE)

With DSP LLE, there are bursts of static during the Music Sheets battle. DSP HLE does not exhibit this problem. Since it is localized to just this one fight, and is relatively minor, DSP LLE is still recommended. See issue 7145.

[edit] Lines on Geometry

Even on console, Luigi's Mansion has minor depth issues present throughout the game, usually as dark lines throughout on Luigi's Face and ears. However, since the shadows were fixed in 4.0-1288, Dolphin currently make this error more severe than on console, showing thick black lines through objects that rapidly move as Luigi moves through the level.

The only solution to this problem is to enable Free Look, and use Shift-S to pull the camera back to the point where the depth issue no longer occurs. On default settings, the range will be 6 to 10 taps for the right look, however since Free Look speed settings are permanently saved and cannot be reset, adjust it to a point where the lines are gone but shadow separation from surfaces is minimal. See issue 7123. Fixed in Dolphin 4.0-2626.

[edit] No Shadows

Shadows are missing, significantly reducing the ambiance of many scenes. See issue 4674. Fixed by 4.0-1288.

[edit] Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available at Template:Config/doc


Audio

Config Setting Notes

DSP Emulator Engine

LLE Fixes volume issues, but causes static in the music sheets battle


[edit] Version Compatibility

The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-5954 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Screenshots

[edit] Gameplay Videos