Lunar Pool: Difference between revisions

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|released  = '''NES'''<br/>{{vgrelease|JP=December 5, 1985|NA=October, 1987|EU=1991}}'''Virtual Console'''<br/>{{vgrelease|EU=August 10, 2007|NA|October 22, 2007}}{{vgrelease|JP=December 11, 2007}}
|released  = '''NES'''<br/>{{vgrelease|JP=December 5, 1985|NA=October, 1987|EU=1991}}'''Virtual Console'''<br/>{{vgrelease|EU=August 10, 2007|NA|October 22, 2007}}{{vgrelease|JP=December 11, 2007}}
|genre    = Pool
|genre    = Pool
|modes    = Single-player, Multiplayer (2)
|input    = Wii Remote, GameCube Controller, Classic Controller
|input    = Wii Remote, GameCube Controller, Classic Controller
|modes    = Single-player, Multiplayer (2)
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-lunar-pool
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-lunar-pool
}}
}}

Revision as of 11:19, 16 January 2018

Lunar Pool
Lunar Pool (NES).jpg
Developer(s) Compile
Publisher(s) JP Pony Canyon
NA FCI
Platform(s) Virtual Console, NES
Release date(s) NES
JP December 5, 1985
NA October, 1987
EU 1991
Virtual Console
EU August 10, 2007
NA October 22, 2007
JP December 11, 2007
Genre(s) Pool
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Lunar Pool
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Lunar Pool is the first advanced home video billiards game ever. Never before has the player been able to choose among 60 different "tables." Jump around to your favorite, or master each stage consecutively. Your score is kept automatically. You set up the electronic cue stick, aim the cue ball, choose the power you need and shoot! Then watch the ball ricochet around the "table" and land in the pocket. Learn to be a "hustler" by mastering all 60 stages!

NES Global Problems

[edit]

Problems that may occur with any NES title on Dolphin are listed below.

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.

This seems to have been rectified at some point, though it's unclear what resolved it.

Problems

This title does not have any additional game-specific problems.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Lunar Pool since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47

Gameplay Videos