MadWorld: Difference between revisions

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(Removed the "Black Borders" problem. This was from a deliberate change; black borders exist on all games unless crop is active.)
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== Problems ==
== Problems ==
=== Black Borders ===
For all versions of the game, the Black borders around the image are bigger than on the Wii. Enable the Crop setting under Graphics/Advanced/Misc to fix this issue.
Additionally, the PAL version of the game has an oversized black border at the bottom of the picture.


== Configuration ==
== Configuration ==

Revision as of 14:31, 15 November 2015

MadWorld
Madworld.jpg
Developer(s) Platinum Games
Publisher(s) Sega, Spike
Platform(s) Wii
Release date(s) JP February 10, 2010
NA March 10, 2009
EU March 20, 2009
AUS March 26, 2009
Genre(s) Beat 'em up
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: MadWorld
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

MadWorld comes from renowned developer Platinum Games comes a highly stylized, over-the-top brawler created exclusively for the Wii. A terrorist group known as the Organizers has taken over Varrigan City, forcing all citizens into their insane “Death Watch” game, where “kill or be killed” is the only rule. As Jack, a mysterious game participant, one will use imaginative tactics to pummel opponents and battle in vicious hand-to-hand combat with daggers, bats, chainsaws and more using the arcade-style controls of the Wii Remote. The bloodiest, most creative kills earn the most points and increase the chances that Jack can save the terrorized city – let the games begin!

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with MadWorld since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5774 Windows 7 Intel Pentium E2200 @ 2.2GHz x2 Intel G33/G31 DX9 Best settings, Most Time Slowdown, Cut-scenes at 15-20FPS, gameplay at 10-15FPS sometimes 15-19FPS and graphic problems, no problems with controls. DeadPoolAll
r7478 Windows 7 Intel Core i7-2600K @ 3.4GHz AMD Radeon HD 6950 Game runs really slow. Wii controller disconnects and major input lag. Robodt7
^r6423 Windows 7 Intel Core i5-2500K @ 3.4GHz ATI Radeon HD 4850 Game run normally between 25 to 60FPS. Wii controller doesn't disconnect again but in version r7313 Wii controller disconnect in a few minutes of game. Change in Dolphin version may cause some problem in this game. 79.93.4.181
r7670 Windows 7 Intel Core i5-2500K @ 4.1GHz AMD Radeon HD 6850 Runs full speed at 30FPS. Anything higher then 1x Native causes massive slowdowns. Random controller lag. MegaJump
3.0-86 Windows 7 AMD Phenom II X4 980 @ 4.2GHz NVIDIA GeForce 8800 GT DX9, 2x Resolution, No SSAA, 8x AF runs at 100%. SSAA on anything above 1.5x resolution results in single-digit FPS. Accurate VBeam works well for this game. Some very minor texture errors on animated characters, may be able to fix with settings. Keller999
3.0-415 Windows 7 Intel Core i7-920 @ 2.8GHz ATI Radeon HD 4870 DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cutscenes run at 28-30FPS, gameplay at 15-20FPS sometimes 15-22FPS and in the bike levels 14-19FPS, no graphic problems,no problems with controls. Speed_Nukem
4.0-1349 Windows 8 AMD FX 6300 @ 3.6GHz AMD Radeon HD 6450 30-45FPS. Playable. Slows when a lot of particles are on screen. No problems with controls. Faefdsedf

Gameplay Videos