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JP Data East
|Platform(s)||Virtual Console, SNES|
|Release date(s)|| Super Famicom|
JP October 20, 1995
JP May 29, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
|See also...|| Dolphin Forum thread|
Magical Drop is played in a style and gameplay similar to Puyo Puyo or Puzzle Bobble; a "stack" of random colored bubbles descend from the top, and a player is defeated when a bubble hits the bottom. Bubbles can be picked up and dropped by the player's "clown" at the bottom, and are destroyed when three or more of the same color are put together on a single column.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Magical Drop since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: