Magnetica Twist | |
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Developer(s) | Mitchell Corporation |
Publisher(s) | Nintendo |
Platform(s) | WiiWare |
Release date(s) | JP April 22, 2008 EU June 6, 2008 NA June 30, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Magnetica Twist (known in Japan as Minna de Puzzloop (みんなでパズループ) and Actionloop Twist in PAL regions) is a puzzle game, released as part of the Touch! Generations series. The game was developed by Mitchell Corporation and published by Nintendo, and is based on Mitchell's 1998 arcade game Puzz Loop. The game was first revealed at Nintendo Japan's 2006 Conference.
With the Direct3D backend, the game will immediately crash with the following message:
Upon launching the game, in OpenGL mode it will show major graphical glitches and is unplayable. Set External Frame Buffer to Real to fix this. Fixed with Hybrid XFB in 5.0-5874.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Magnetica Twist since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1720 | Windows 8 | Intel Core 2 Duo T7100 @ 1.8 GHz | Mobile Intel 965 Express Chipset Family | Major graphical/audio glitches | Jogait |
4.0-4149 | Windows 8.1 | Intel Core i5-4200U @ 1.6 GHz | NVIDIA GeForce GT 750M | Works fine with External Frame Buffer set to Real | Yoshi2889 |
5.0-6004 | Windows 10 | Intel Core i7-6700K @ 4.5 GHz | NVIDIA GeForce GTX 970 x2 | Works fine | Kolano |