Magnetis: Difference between revisions
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Latest revision as of 02:42, 20 January 2020
Magnetis | |
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Developer(s) | Yullaby |
Publisher(s) | Yullaby |
Platform(s) | WiiWare |
Release date(s) | EU September 18, 2009 NA December 7, 2009 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4), Co-op (4) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Magnetis is all about attraction. Connect the magnets to create electric explosions. Solving this frantic puzzle will require quick thinking and foresight. Anticipate connections in order to generate massive chain reactions to win the highest number of points. To get rid of blocks and score points, you must create lines by connecting left and right magnets of the same color by using conductor blocks. The longer the line, the more points you'll get. Team up with as many as three friends in cooperative mode or play against them in battle mode and compete for the highest score.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Magnetis since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |