Mario Golf: Toadstool Tour

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Mario Golf: Toadstool Tour
‎Mario Golf: Toadstool Tour
Developer(s) Camelot Software Planning
Publisher(s) Nintendo
Series Mario Sports
Platform(s) GameCube
Release date(s) NA July 29, 2003
JP September 5, 2003
AUS February, 2004
EU June 18, 2004
Genre(s) Sports, Golf
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 5Stars5.pngEdit rating: Mario Golf: Toadstool Tour
GameIDs GFTP01, GFTE01, GFTJ01
See also...

Dolphin Forum thread
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Mario Golf: Toadstool Tour is a golf game featuring characters and elements from the Mario series. There are 16 playable characters in total, each with a set of golfing statistics defining their style of play. The game's main mode involves the player competing in tournaments to obtain new features, although there are alternative modes consisting of training session and variations to the golf format. This includes "Ring Attack", requiring the player to hit the ball through rings of varying sizes while remaining on or under par. Players can transfer characters between Mario Golf: Toadstool Tour' and Mario Golf: Advance Tour using the Nintendo GameCube Game Boy Advance Cable.


Major Graphics glitches

Characters, Menu and In-game graphics glitches, however, still playable. The menu is cut off at the top.

Between 4.0-4606 and 4.0-4905, most graphical glitches have been fixed, however the top part of the main menu is still cut off and A/B button icons on the swing bar are upside down. The tops of the menus do render (can be seen with free camera), but do not show.


This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mario Golf: Toadstool Tour since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14122 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7473 Windows 7 x64 AMD Phenom II X4 910 @ 3GHz AMD Radeon HD 6970 65%~100% Speed, Major graphics glitches and Audio issues FHaze
r7719 Windows Vista x64 Intel Core 2 Quad Q9300 @ 2.5GHz nVidia GeForce 250 GTS During gameplay, slows down to 65%. Popups warning messages saying "Unknown pointer". Emulator eventually crashed.
3.0-204 Windows 7 x64 AMD Phenom II X6 1090t @ 3.2GHz ATI Radeon HD 5800 Graphic glitches in the main menu, audio issues, works almost perfectly in-game with the highest graphic settings Waluigifan
3.0-204 Windows 7 x64 Intel Core i5 @ 2.8GHz nVidia GeForce GTX 470 A lot of Graphic and Audio Glitches in the Menu, Game runs Perfect at 50-60 FPS, when Audio Throttle is off. Dario64
3.5-1388 Windows 7 x64 Intel Core i5-2500K @ 4.5GHz ATI Radeon HD 6970 Perfectly playable.Full frame rate and only minor graphical glitches using DirectX11. I used HLE, EFB to RAM and Cache Accuracy to Safe. haddockd
4.0.1 Windows 7 x64 Intel Core i5-3570K @ 4.4GHz nVidia GeForce GTX 460 Game is playable in OpenGL but major graphical glitches are present. There are more graphical glitches in Direct 3D 11 backend. Game speed is not consistent. In game meshes stretch (seems to aim towards the hole). AA works but AF does not. Kilobytez95
4.0.2 Windows 7 x64 Intel Celeron G1610 @ 2.6GHz Intel HD Graphics Glitches in menu but not in game. Did first drive : too slow, 4 FPS hivaoa

Gameplay Videos