Difference between revisions of "Mario Kart Arcade GP 2"

From Dolphin Emulator Wiki
Jump to: navigation, search
Line 80: Line 80:
=== Boot Failure ===
=== Boot Failure ===
Due to the lack of Triforce emulation, the game will fail to boot.
Due to the lack of Triforce emulation on Dolphin, the game will fail to boot, in Dolphin Triforce however it boots.
=== NamCam ===
=== NamCam ===

Revision as of 02:16, 22 December 2016

Mario Kart Arcade GP 2
Mario Kart Arcade GP 2.jpg
Developer(s) Namco Bandai Games
Publisher(s) Nintendo
Series Mario Kart
Platform(s) Triforce
Release date(s) JP March 14, 2007
NA 2008
EU 2007
AUS 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Arcade Controller
Compatibility 1Stars1.pngEdit rating: Mario Kart Arcade GP 2
GameIDs GGPE02, GGPJ02
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Kart Arcade GP 2 (マリオカート アーケードグランプリ 2) is the second arcade-only iteration of Nintendo's Mario Kart series, developed by Namco for the Triforce arcade board. The game features a wide selection of characters from the Mario and Namco franchises, with gameplay similar to Mario Kart: Double Dash‼.

As an arcade game, after a track is completed credits must be inserted to continue playing, even if the player won the race. Additional tracks and characters can be unlocked through play, with player data saved on a magnetic card (sold separately). Each player can customize his profile, using the arcade cabinet's built in camera to take photograph of the player's face, which can be customized then displayed above the player's character during multiplayer races. On top of adding new tracks and characters to Mario Kart Arcade GP's catalog, GP2 adds color commentary that plays throughout races.


The Triforce branch is required to run this game, as well as a series of settings.

  • The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
  • Cheats must be enabled
  • The below patch must be used. It will give you 99 Credits so you can play the game and allow the game to boot properly. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch into the config file. You must then make sure the patches are enabled in the "Patches" tab.
ProgressiveScan = 0
Widescreen = False
DisableWiimoteSpeaker = 0
PH_SZNear = 1
EmulationStateId = 3
$DI Seed Blanker
$DVDInquiry Patchok
$Ignore CMD Encryption
$Disable CARD
$Disable CAM
$Seat Loop patch
$Stuck loop patch
$60times Loop patch
$GameTestMode Patch
$99 credits
$DI Seed Blanker
$DVDInquiry Patchok
$Ignore CMD Encryption
$Disable CARD
$Disable CAM
$Seat Loop patch
$Stuck loop patch
$60times Loop patch
$GameTestMode Patch
$99 credits
  • Triforce titles are currently controlled via the GameCube input.


Boot Failure

Due to the lack of Triforce emulation on Dolphin, the game will fail to boot, in Dolphin Triforce however it boots.


The games built in camera, the "NamCam", is currently not emulated.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Mario Kart Arcade GP 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14122 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-697 Triforce Windows 8 Intel Core i7-930 @ 2.8GHz ATI Radeon HD 5800 Some lags at the intro, smooth play, some "Handle-Initialize-Wait"-Freezes while playing Jackall4BDN
4.0-315 Triforce Windows 10 Intel Core i7 6700HQ @ 2.60GHz Nvidia GTX 970M 60fps most of the time with occasional dips during races, no graphical issues as far as I can tell but I don't have an original working machine to compare it

Gameplay Videos