Mario Kart Arcade GP 2: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
mNo edit summary
(Added my personal test results and also added the required patches directly to this page instead of having it linked to pastebin. ALSO the text in the pastebin link was formatted in such a way that Dolphin couldn't read it properly so I had to fix it)
Line 19: Line 19:
*The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
*The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
*Cheats must be enabled  
*Cheats must be enabled  
*The below patch must be used. It will give you 1 Credits so you can play the game. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch under the line: ''[OnFrame] Add memory patches to be applied every frame here.''
*The below patch must be used. It will give you 99 Credits so you can play the game and allow the game to boot properly. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch into the config file. You must then make sure the patches are enabled in the "Patches" tab.
<pre>+$99 credits
<pre>
0x80690AC0:dword:0x00000001
[Display]
$Emulation Bug Fixes
ProgressiveScan = 0
[Wii]
Widescreen = False
DisableWiimoteSpeaker = 0
[Video]
PH_SZNear = 1
[EmuState]
EmulationStateId = 3
[OnFrame]
$DI Seed Blanker
0x80000000:dword:0x00000000
0x80000004:dword:0x00000000
0x80000008:dword:0x00000000
$DVDInquiry Patchok
0x80286388:dword:0x3C602100
0x8028638C:dword:0x4E800020
$Ignore CMD Encryption
0x80285CD0:dword:0x93A30008
0x80285CD4:dword:0x93C3000C
0x80285CD8:dword:0x93E30010
$Disable CARD
0x80073BF4:dword:0x98650023
0x80073C10:dword:0x98650023
$Disable CAM
0x80073BD8:dword:0x98650025
$Seat Loop patch
0x800BE10C:dword:0x4800002C
$Stuck loop patch
0x8002E100:dword:0x60000000
0x8002E100:dword:0x60000000
$60times Loop patch
0x8028B5D4:dword:0x60000000
$GameTestMode Patch
0x8002E340:dword:0x60000000
0x8002E340:dword:0x60000000
0x8002E34C:dword:0x60000000
0x8002E34C:dword:0x60000000
$SeatLoopPatch
0x80084FC4:dword:0x4800000C
0x80084FC4:dword:0x4800000C
0x80085000:dword:0x60000000
0x80085000:dword:0x60000000
0x80073BF4:dword:0x98650023
$99 credits
0x80073C10:dword:0x98650023
0x80690AC0:dword:0x00000063
$Disable Commentary
[OnFrame_Enabled]
0x801B6510:dword:0x38800000
$DI Seed Blanker
$DVDInquiry Patchok
$Ignore CMD Encryption
$Disable CARD
$Disable CAM
$Seat Loop patch
$Stuck loop patch
$60times Loop patch
$GameTestMode Patch
$SeatLoopPatch
$99 credits
</pre>
</pre>
*Triforce titles are currently controlled via the GameCube input.
*Triforce titles are currently controlled via the GameCube input.


== Problems ==
== Problems ==
=== Boot Failure ===
=== Boot Failure ===
For any version other than the PAL (RELSAB) version, the game will not boot, even if you followed the instructions above. The patches that allow the game to boot have only been added to the GameINI for the PAL version, and have to be entered manually for any others.
The game will fail to boot unless you apply the patches above
 
To apply those patches, right click on the game in the gamelist, click Edit Config, and copy paste the [http://pastebin.com/PbRd319a patches] underneath the game name. Note that you will still have to set the AM-Baseboard and enable cheats, but you will not need to copy paste the +99 Credits code, as it is already included in the patches link.


=== NamCam ===
=== NamCam ===
Line 60: Line 100:
<!-- Use this template: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!-- Use this template: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-697 Triforce|OS=Windows 8|CPU=Intel Core i7-930 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=Some lags at the intro, smooth play, some "Handle-Initialize-Wait"-Freezes while playing|tester=Jackall4BDN}}
{{testing/entry|revision=3.0-697 Triforce|OS=Windows 8|CPU=Intel Core i7-930 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=Some lags at the intro, smooth play, some "Handle-Initialize-Wait"-Freezes while playing|tester=Jackall4BDN}}
{{testing/entry|revision=4.0-315 Triforce|OS=Windows 10|CPU=Intel Core i7 6700HQ @ 2.60GHz|GPU=Nvidia GTX 970M|result=60fps most of the time with occasional dips during races, no graphical issues as far as I can tell but I don't have an original working machine to compare it}}
{{testing/end}}
{{testing/end}}



Revision as of 05:14, 21 August 2016

Mario Kart Arcade GP 2
Mario Kart Arcade GP 2.jpg
Developer(s) Namco Bandai Games
Publisher(s) Nintendo
Series Mario Kart
Platform(s) Triforce
Release date(s) JP March 14, 2007
NA 2008
EU 2007
AUS 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Arcade Controller
Compatibility 1Stars1.pngEdit rating: Mario Kart Arcade GP 2
Broken
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Kart Arcade GP 2 (マリオカート アーケードグランプリ 2) is the second arcade-only iteration of Nintendo's Mario Kart series, developed by Namco for the Triforce arcade board. The game features a wide selection of characters from the Mario and Namco franchises, with gameplay similar to Mario Kart: Double Dash‼.

As an arcade game, after a track is completed credits must be inserted to continue playing, even if the player won the race. Additional tracks and characters can be unlocked through play, with player data saved on a magnetic card (sold separately). Each player can customize his profile, using the arcade cabinet's built in camera to take photograph of the player's face, which can be customized then displayed above the player's character during multiplayer races. On top of adding new tracks and characters to Mario Kart Arcade GP's catalog, GP2 adds color commentary that plays throughout races.

Triforce

The Triforce branch is required to run this game, as well as a series of settings.

  • The AM-Baseboard needs to be set to both SP1 and Port1 in Config ---> GameCube.
  • Cheats must be enabled
  • The below patch must be used. It will give you 99 Credits so you can play the game and allow the game to boot properly. To apply it, right click on the game in the gamelist, click Edit Config, and paste the patch into the config file. You must then make sure the patches are enabled in the "Patches" tab.
[Display]
ProgressiveScan = 0
[Wii]
Widescreen = False
DisableWiimoteSpeaker = 0
[Video]
PH_SZNear = 1
[EmuState]
EmulationStateId = 3
[OnFrame]
$DI Seed Blanker
0x80000000:dword:0x00000000
0x80000004:dword:0x00000000
0x80000008:dword:0x00000000
$DVDInquiry Patchok
0x80286388:dword:0x3C602100
0x8028638C:dword:0x4E800020
$Ignore CMD Encryption
0x80285CD0:dword:0x93A30008
0x80285CD4:dword:0x93C3000C
0x80285CD8:dword:0x93E30010
$Disable CARD
0x80073BF4:dword:0x98650023
0x80073C10:dword:0x98650023
$Disable CAM
0x80073BD8:dword:0x98650025
$Seat Loop patch
0x800BE10C:dword:0x4800002C
$Stuck loop patch
0x8002E100:dword:0x60000000
$60times Loop patch
0x8028B5D4:dword:0x60000000
$GameTestMode Patch
0x8002E340:dword:0x60000000
0x8002E34C:dword:0x60000000
$SeatLoopPatch
0x80084FC4:dword:0x4800000C
0x80085000:dword:0x60000000
$99 credits
0x80690AC0:dword:0x00000063
[OnFrame_Enabled]
$DI Seed Blanker
$DVDInquiry Patchok
$Ignore CMD Encryption
$Disable CARD
$Disable CAM
$Seat Loop patch
$Stuck loop patch
$60times Loop patch
$GameTestMode Patch
$SeatLoopPatch
$99 credits
  • Triforce titles are currently controlled via the GameCube input.

Problems

Boot Failure

The game will fail to boot unless you apply the patches above

NamCam

The games built in camera, the "NamCam", is currently not emulated.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Mario Kart Arcade GP 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-697 Triforce Windows 8 Intel Core i7-930 @ 2.8GHz ATI Radeon HD 5800 Some lags at the intro, smooth play, some "Handle-Initialize-Wait"-Freezes while playing Jackall4BDN
4.0-315 Triforce Windows 10 Intel Core i7 6700HQ @ 2.60GHz Nvidia GTX 970M 60fps most of the time with occasional dips during races, no graphical issues as far as I can tell but I don't have an original working machine to compare it

Gameplay Videos