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Mario Kart Wii
|Mario Kart Wii|
|Mode(s)||Single-player(GP, Battle, Vs, Time trial, local co-op(vs, battle 2-4 players), Nintendo WFC(1-2 players), Mario Kart Channel)|
|Input methods||Wii Remote, Nunchuk, Classic, GameCube Controller|
|GameIDs||RMCE01, RMCP01, RMCJ01, RMCK01|
Mario Kart Wii is a racing game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii console. It is the sixth installment in the Mario Kart series (excluding the two arcade games) and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide throughout April 2008, but one year later in South Korea. Every copy of the game is packaged with the Wii Wheel accessory, which is designed to house the Wii Remote to allow more intuitive and conventional steering.
Changes from its predecessor, Mario Kart DS, include motorbikes and support for up to twelve racers online. Like other games in the Mario Kart series, it involves various characters from several Mario games racing each other on tracks themed from locations in the Mario series.
Mario Kart Wii was first shown at E3 2007. It has been positively received by critics; while not revolutionary, the online capability and the large number of tracks, characters and karts has been praised. The game had a commercially successful launch in every region, and sold over a million copies in both Japan and the United States in less than a month.
When using the D3D plugins, a faint blue box can be seen on the top-left corner on certain tracks. You can remove this by disabling fog in the graphics plug-in or by using the OpenGL plugin instead.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|OpenGL||Avoids the blue box issue|
The graph below charts the compatibility with Mario Kart Wii since Dolphin'srelease, listing revisions only where a compatibility change occurred.