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Mario Party 2
Mario Party 2 | |
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Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP December 17, 1999 NA January 24, 2000 EU October 13, 2000 AUS 2000 Virtual Console JP November 2, 2010 NA December 20, 2010 EU/AUS December 24, 2010 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Get ready to party like it’s the year 2000 all over again, complete with fancy costumes, bags of surprises, and games galore! In Mario Party 2, Mario and his Mushroom Kingdom friends return for a brand-new round of Bowser-bashing board game action in Mario Party 2. Each of your favorite characters don different themed outfits to take part in five fun-packed Adventure Boards: Pirate Land, Western Land, Space Land, Mystery Land, and Horror Land. Then battle Bowser on his own specific board...if you’re brave enough.
Up to four players can play, traveling around the boards and competing in minigames for coins, while also using items to gain an advantage. Win the most stars and become the ultimate victor: the Super Star. Or, if you simply feel like proving your minigame mettle, visit Mini-Game Land to purchase and play minigames that you played during the game. Head to the Mini-Game Stadium and replay your favorites, including the Item, Battle, Duel, and Chance Time minigames!
Emulation Information
HVQ Edges Visible
This is an emulation problem of the Wii Virtual Console caused by the double rendering resolution of the Wii Virtual Console. It's both visible on a real Wii and Software Renderer though hardly noticeable. The HVQ backgrounds are split into 64x48 tiles with very small gaps between becoming visible as you increase the resolution of the emulated N64. The edges become more noticeable when you increase the internal resolution of Dolphin.
Problems
There are no reported problems with this title.
Enhancements
16:9 Aspect Ratio Fix
The Widescreen hack has Projection Issues that can be fixed with Gecko Codes.
NA
$16:9 Widescreen C20B3898 00000005 C0230000 4182001C 92C20000 3EC03F40 92C30000 C0230000 92C30008 82C20000 60000000 00000000 04220408 C0800000 C2035FF0 00000004 3EA03B99 62B5999A 92A9052C 3EA0BF40 92A90530 2C030000 60000000 00000000 C20BD258 00000006 3C803F40 90820000 C2220000 C0230000 EC310072 D0230000 C023000C EC310072 D023000C 38800001 60000000 00000000 C2051834 00000006 3C803F40 90820000 C2220000 C0230000 EC310072 D0230000 C023000C EC310072 D023000C 38800001 60000000 00000000 04138C0C 60000000
EU
$16:9 Widescreen C0000000 00000011 91C20000 91E20004 92020008 9222000C 3DC08000 81CE1500 2C0E0000 40820050 3DC08000 39CE4000 3A200000 820E0000 3DE0C023 3A310004 39CE0004 7C107800 4082FFEC 820E0000 3DE09085 61EF0528 3A310004 39CE0004 7C107800 4082FFD0 3E008000 39CEFFF8 91D01500 81C20000 81E20004 82020008 8222000C 60000000 4E800020 00000000 48000000 80001500 DE000000 80008180 D2000000 00000005 C0230000 4182001C 92C20000 3EC03F40 92C30000 C0230000 92C30008 82C20000 60000000 00000000 E0000000 80008000
JP
$16:9 Widescreen C20B4A48 00000005 C0230000 4182001C 92C20000 3EC03F40 92C30000 C0230000 92C30008 82C20000 60000000 00000000 042216C8 C0800000 C2036010 00000004 3EA03B99 62B5999A 92A9052C 3EA0BF40 92A90530 2C030000 60000000 00000000 C20BE408 00000006 3C803F40 90820000 C2220000 C0230000 EC310072 D0230000 C023000C EC310072 D023000C 38800001 60000000 00000000 C2052A64 00000006 3C803F40 90820000 C2220000 C0230000 EC310072 D0230000 C023000C EC310072 D023000C 38800001 60000000 00000000 04139DBC 60000000
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario Party 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-5975 | Windows 8.1 | Intel Core i5-4690K @ 3.5 GHz | NVIDIA GeForce GTX 970 | Playable, game runs at full speed (50FPS) at all times, even with 4x resolution and 8x AA. | OldMcDonald |
5.0-8563 | Windows 10 | Intel Core i7-6700K | NVIDIA GeForce GTX 1070 | Perfect. Stuttering greatly reduced thanks to follow branch being disabled. Lag is slightly different than console in some minigames. | JMC4789 |
Gameplay Videos
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- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1999 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- Virtual Console games
- Nintendo 64 games