Mario Party 6: Difference between revisions

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|vid2=PGbr-OvanaQ|cap2=Mario Party 6 on Dolphin Emu (720p HD)
|vid2=PGbr-OvanaQ|cap2=Mario Party 6 on Dolphin Emu (720p HD)
|vid3=sV7NFEktjRc|cap3=Mario Party 6 on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
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{{Navigation/Mario Party}}
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[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 23:44, 25 January 2016

Mario Party 6
MarioParty6.jpg
Developer(s) Hudson Soft
Publisher(s) Nintendo
Series Mario Party
Platform(s) GameCube
Release date(s) JP November 18, 2004
NA December 6, 2004
EU March 18, 2005
AUS September 15, 2005
Genre(s) Party
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Microphone
Compatibility 5Stars5.pngEdit rating: Mario Party 6
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Party 6 is the sixth game in the Mario Party series of board game-style video games by Nintendo and is the third title in the series made for Nintendo GameCube. It is the first GameCube game to make use of a microphone add-on.

Problems

Template:S Battle Bridge Hang Template:/s

On JIT and Interpreter, characters will start to jitter just before beginning the first minigame on the battle bridge. This causes the game to hang infinitely while they try to get into place. JITIL does not suffer from this problem and can be used as a work around. See issue 7292 Fixed by 4.0-1706.

Enhancements

PAL[1]

Enable 60Hz Mode [Ralf]
3ZDD-J2N6-QEHFH
PC43-KB32-HEFKZ

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mario Party 6 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5769 Windows XP Intel E5200 @ 3.37GHz ATI Radeon HD 4670 Mario Party 6 on Dolphin Emu (720p HD) momkey78
r7442 Windows 7 AMD Phenom II X4 910 @ 3GHz AMD Radeon HD 6970 100% Speed, Perfect FHaze
r7483 Windows 7 Intel Celeron E3300 @ 2.5GHz NVIDIA GeForce GT 240 Nearly perfect. Slows down a bit in some minigames. EliasYFGM
r7687 Windows 7 AMD Athlon 64 X2 4400 @ 2.2GHz NVIDIA GeForce GT 440 Perfect Endres
3.0-427 Windows 7 Intel Core i5-2300 @ 3GHz NVIDIA GeForce GT 430 Perfect, some mini games have graphical glitches though. MiniBolt
3.0-710 Windows 7 Intel Core i3-2100 @ 3.1GHZ AMD Radeon 7850 Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game. Poply
3.5-290 Windows 7 Intel Core i3-2350 @ 2.3GHZ NVIDIA GeForce 410M Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed Dratal
3.5-367 Windows 7 Intel Core i3-2330M @ 2.2GHz Intel HD Graphics 3000 Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing. Oddlyoko2K
4.0 Windows 7 Intel Core i5-2500K @ 4GHz AMD Radeon HD 7850 Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE Dchilo

Gameplay Videos